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Forex Signals Reddit: top providers review (part 1)
Forex Signals - TOP Best Services. Checked!
To invest in the financial markets, we must acquire good tools that help us carry out our operations in the best possible way. In this sense, we always talk about the importance of brokers, however, signal systems must also be taken into account. The platforms that offer signals to invest in forex provide us with alerts that will help us in a significant way to be able to carry out successful operations. For this reason, we are going to tell you about the importance of these alerts in relation to the trading we carry out, because, without a doubt, this type of system will provide us with very good information to invest at the right time and in the best assets in the different markets. financial Within this context, we will focus on Forex signals, since it is the most important market in the world, since in it, multiple transactions are carried out on a daily basis, hence the importance of having an alert system that offers us all the necessary data to invest in currencies. Also, as we all already know, cryptocurrencies have become a very popular alternative to investing in traditional currencies. Therefore, some trading services/tools have emerged that help us to carry out successful operations in this particular market. In the following points, we will detail everything you need to know to start operating in the financial markets using trading signals: what are signals, how do they work, because they are a very powerful help, etc. Let's go there!
What are Forex Trading Signals?
https://preview.redd.it/vjdnt1qrpny51.jpg?width=640&format=pjpg&auto=webp&s=bc541fc996701e5b4dd940abed610b59456a5625 Before explaining the importance of Forex signals, let's start by making a small note so that we know what exactly these alerts are. Thus, we will know that the signals on the currency market are received by traders to know all the information that concerns Forex, both for assets and for the market itself. These alerts allow us to know the movements that occur in the Forex market and the changes that occur in the different currency pairs. But the great advantage that this type of system gives us is that they provide us with the necessary information, to know when is the right time to carry out our investments.
In other words, through these signals, we will know the opportunities that are presented in the market and we will be able to carry out operations that can become quite profitable.
Profitability is precisely another of the fundamental aspects that must be taken into account when we talk about Forex signals since the vast majority of these alerts offer fairly reliable data on assets. Similarly, these signals can also provide us with recommendations or advice to make our operations more successful.
»Purpose: predict movements to carry out Profitable Operations
In short, Forex signal systems aim to predict the behavior that the different assets that are in the market will present and this is achieved thanks to new technologies, the creation of specialized software, and of course, the work of financial experts. In addition, it must also be borne in mind that the reliability of these alerts largely lies in the fact that they are prepared by financial professionals. So they turn out to be a perfect tool so that our investments can bring us a greater number of benefits.
The best signal services today
We are going to tell you about the 3 main alert system services that we currently have on the market. There are many more, but I can assure these are not scams and are reliable. Of course, not 100% of trades will be a winner, so please make sure you apply proper money management and risk management system.
1. 1000pipbuilder (top choice)
Fast track your success and follow the high-performance Forex signals from 1000pip Builder. These Forex signals are rated 5 stars on Investing.com, so you can follow every signal with confidence. All signals are sent by a professional trader with over 10 years investment experience. This is a unique opportunity to see with your own eyes how a professional Forex trader trades the markets. The 1000pip Builder Membership is ordinarily a signal service for Forex trading. You will get all the facts you need to successfully comply with the trading signals, set your stop loss and take earnings as well as additional techniques and techniques! You will get easy to use trading indicators for Forex Trades, including your entry, stop loss and take profit. Overall, the earnings target per months is 350 Pips, depending on your funding this can be a high profit per month! (In fact, there is by no means a guarantee, but the past months had been all between 600 – 1000 Pips). >>>Know more about 1000pipbuilder Your 1000pip builder membership gives you all in hand you want to start trading Forex with success. Read the directions and wait for the first signals. You can trade them inside your demo account first, so you can take a look at the performance before you make investments real money! Features:
Forex signals sent by email and SMS
Entry price, take profit and stop loss provided
Suitable for all time zones (signals sent over 24 hours)
Digital Derivatives Markets (DDMarkets) have been providing trade alert offerings since May 2014 - fully documenting their change ideas in an open and transparent manner. September 2020 performance report for DD Markets. Their manner is simple: carry out extensive research, share their evaluation and then deliver a trading sign when triggered. Once issued, daily updates on the trade are despatched to members via email. It's essential to note that DDMarkets do not tolerate floating in an open drawdown in an effort to earnings at any cost - a common method used by less professional providers to 'fudge' performance statistics. Verified Statistics: Not independently verified. Price: plans from $74.40 per month. Year Founded: 2014 Suitable for Beginners: Yes, (includes handy to follow trade analysis) VISIT -------
If you are looking or a forex signal service with a reliable (and profitable) music record you can't go previous Joel Kruger and the team at JKonFX. Trading performance file for JKonFX. Joel has delivered a reputable +59.18% journal performance for 2016, imparting real-time technical and fundamental insights, in an extremely obvious manner, to their 30,000+ subscriber base. Considered a low-frequency trader, alerts are only a small phase of the overall JKonFX subscription. If you're searching for hundreds of signals, you may want to consider other options. Verified Statistics: Not independently verified. Price: plans from $30 per month. Year Founded: 2014 Suitable for Beginners: Yes, (includes convenient to follow videos updates). VISIT
The importance of signals to invest in Forex
Once we have known what Forex signals are, we must comment on the importance of these alerts in relation to our operations. As we have already told you in the previous paragraph, having a system of signals to be able to invest is quite advantageous, since, through these alerts, we will obtain quality information so that our operations end up being a true success.
»Use of signals for beginners and experts
In this sense, we have to say that one of the main advantages of Forex signals is that they can be used by both beginners and trading professionals. As many as others can benefit from using a trading signal system because the more information and resources we have in our hands. The greater probability of success we will have. Let's see how beginners and experts can take advantage of alerts:
Beginners: for inexperienced these alerts become even more important since they will thus have an additional tool that will guide them to carry out all operations in the Forex market.
Professionals: In the same way, professionals are also recommended to make use of these alerts, so they have adequate information to continue bringing their investments to fruition.
Now that we know that both beginners and experts can use forex signals to invest, let's see what other advantages they have.
When we dedicate ourselves to working in the financial world, none of us can spend 24 hours in front of the computer waiting to perform the perfect operation, it is impossible. That is why Forex signals are important, because, in order to carry out our investments, all we will have to do is wait for those signals to arrive, be attentive to all the alerts we receive, and thus, operate at the right time according to the opportunities that have arisen. It is fantastic to have a tool like this one that makes our work easier in this regard.
»Carry out profitable Forex operations
These signals are also important, because the vast majority of them are usually quite profitable, for this reason, we must get an alert system that provides us with accurate information so that our operations can bring us great benefits. But in addition, these Forex signals have an added value and that is that they are very easy to understand, therefore, we will have a very useful tool at hand that will not be complicated and will end up being a very beneficial weapon for us.
»Decision support analysis
A system of currency market signals is also very important because it will help us to make our subsequent decisions. We cannot forget that, to carry out any type of operation in this market, previously, we must meditate well and know the exact moment when we will know that our investments are going to bring us profits . Therefore, all the information provided by these alerts will be a fantastic basis for future operations that we are going to carry out.
»Trading Signals made by professionals
Finally, we have to recall the idea that these signals are made by the best professionals. Financial experts who know perfectly how to analyze the movements that occur in the market and changes in prices. Hence the importance of alerts, since they are very reliable and are presented as a necessary tool to operate in Forex and that our operations are as profitable as possible.
What should a signal provider be like?
https://preview.redd.it/j0ne51jypny51.png?width=640&format=png&auto=webp&s=5578ff4c42bd63d5b6950fc6401a5be94b97aa7f As you have seen, Forex signal systems are really important for our operations to bring us many benefits. For this reason, at present, there are multiple platforms that offer us these financial services so that investing in currencies is very simple and fast. Before telling you about the main services that we currently have available in the market, it is recommended that you know what are the main characteristics that a good signal provider should have, so that, at the time of your choice, you are clear that you have selected one of the best systems.
»Must send us information on the main currency pairs
In this sense, one of the first things we have to comment on is that a good signal provider, at a minimum, must send us alerts that offer us information about the 6 main currencies, in this case, we refer to the euro, dollar, The pound, the yen, the Swiss franc, and the Canadian dollar. Of course, the data you provide us will be related to the pairs that make up all these currencies. Although we can also find systems that offer us information about other minorities, but as we have said, at a minimum, we must know these 6.
»Trading tools to operate better
Likewise, signal providers must also provide us with a large number of tools so that we can learn more about the Forex market.
We refer, for example, to technical analysis above all, which will help us to develop our own strategies to be able to operate in this market.
These analyzes are always prepared by professionals and study, mainly, the assets that we have available to invest.
»Different Forex signals reception channels
They must also make available to us different ways through which they will send us the Forex signals, the usual thing is that we can acquire them through the platform's website, or by a text message and even through our email. In addition, it is recommended that the signal system we choose sends us a large number of alerts throughout the day, in order to have a wide range of possibilities.
»Free account and customer service
Other aspects that we must take into account to choose a good signal provider is whether we have the option of receiving, for a limited time, alerts for free or the profitability of the signals they emit to us. Similarly, a final aspect that we must emphasize is that a good signal system must also have excellent customer service, which is available to us 24 hours a day and that we can contact them at through an email, a phone number, or a live chat, for greater immediacy. Well, having said all this, in our last section we are going to tell you which are the best services currently on the market. That is, the most suitable Forex signal platforms to be able to work with them and carry out good operations. In this case, we will talk about ForexPro Signals, 365 Signals and Binary Signals.
Forex Signals Reddit: conclusion
To be able to invest properly in the Forex market, it is convenient that we get a signal system that provides us with all the necessary information about this market. It must be remembered that Forex is a very volatile market and therefore, many movements tend to occur quickly. Asset prices can change in a matter of seconds, hence the importance of having a system that helps us analyze the market and thus know, what is the right time for us to start operating. Therefore, although there are currently many signal systems that can offer us good services, the three that we have mentioned above are the ones that are best valued by users, which is why they are the best signal providers that we can choose to carry out. our investments. Most of these alerts are quite profitable and in addition, these systems usually emit a large number of signals per day with full guarantees. For all this, SignalsForexPro, Signals365, or SignalsBinary are presented as fundamental tools so that we can obtain a greater number of benefits when we carry out our operations in the currency market.
ASLAproject - a new empire in the decentralized environment of the cryptocurrency world
Our experts are capable of providing any advises and help to anyone who wants to join the project. We promise that our projects are not only profitable but also breathtaking. We are developing every day, do not miss the opportunity to be part of a grand project with a great future. https://preview.redd.it/82fpaaolx2p51.png?width=977&format=png&auto=webp&s=80e78b1b89549ec3b6dbd60b0a6903c28bb49519 ASLAproject is A decentralized ecosystem of products based on smart contracts of the Tron blockchain project for earning profit and further investing. We, the development team, are working to improve the ecosystem and develop its products. Our main task today is to create the best environment for the users to acquire money. At the same time, we do not conduct ICO and crowdfunding. The goal is to create and implement an ecosystem with constantly updated products for your earnings, develop and implement tools for business and beyond. Much has already been done, but more still needs to be done. Today, tokens cost less than what you want, but prices are already rising due to new product releases and community / project partners that form a solid foundation for future achievements. Tokens and products Our project is based on two coins that focus on all ecosystem products: ASLA and ASLAgame (Aga). 1. ASLAtrade is a binary options trading platform. https://preview.redd.it/ga3pf8cnx2p51.png?width=978&format=png&auto=webp&s=25beb4b77b7ce0a87b9e58cd0f068f9536b6da14 ASLA is a token attached to the ASLAtrade platform, which is extracted through a unique mining system through binary options trading. In the image below, you can see the required amount of TRX spent to get a single token. Every day this amount is increasing. Below is the menu for determining the freezing/withdrawal of tokens:
When decent amount of tokens is frozen, it pays back with dividends that are collected in 40% from the platform's total pool.
By withdrawing tokens to your wallet, the user receives dividends in the form of Aga tokens, which are linked to our products such as messenger, games, etc.
ASLA holders have implemented a feature that allows them to mine Aga tokens when in frozen state: - Purchased ASLA in frozen state gives 20% of Aga tokens; - Mined ASLA on the platform gives 25% of Aga tokens. https://preview.redd.it/d3b543nox2p51.png?width=978&format=png&auto=webp&s=f9045017ce52341529c3b8945c4f5bf170b85135 • Trading on three cryptocurrency pairs: BTC, ETH, BTH with a choice of different transaction duration • Freeze ASLA to receive dividends in the form of TRX/Aga of the total pool platform • Withdrawal of ASLA for trading on exchanges, or receiving dividends in the form of Aga tokens for storing tokens on the wallet https://preview.redd.it/707goinpx2p51.png?width=978&format=png&auto=webp&s=42cebafced5c987417408da564aae35abc72b05c ASLAtrade: https://aslaproject.com/trading?lang=ru 2. ASLAbet is the first cryptocurrency tote with a wide range of functions based on smart contracts. https://preview.redd.it/1gx7p62rx2p51.png?width=1920&format=png&auto=webp&s=bc94767f6223e15b25e84d00242684ca1110c1ec Our team is working on the ecosystem for maximum benefit to the project users. We present the ASLAbet cryptocurrency tote based on betting against people, not against the company! Bets on popular matches and favorite teams, winning percentages are formed automatically depending on the size of the bet and the number of players. We do not limit ourselves to one direction, but also understand the interests of users. For this case, everyone will have the opportunity to create their own event, for which they will eventually receive a reward if it passes a vote among the community. On the example of the recent match between Alexander Emelianenko and Magomed Ismailov, all those who put their bets on Alexander's victory completely lost their funds. With our platform, you would start returning your lost funds the next day, thanks to the Aga coin you received. • Reward for each bet in the form of Aga tokens with an initial turnover of 100 TRX = 1 Aga. The mining difficulty will increase daily by 1 TRX. • Even if you lose your bet when you freeze Aga coins, you will receive 30% of the profit from commissions. • Referral system 15% of the system's profit. Link: aslabet.comOfficial channel:t.me/aslabet 3. ASLA Messenger is a messenger with functionality for earning project tokens. https://preview.redd.it/a6xghlktx2p51.png?width=655&format=png&auto=webp&s=3921b6be7d7f4bda454e1926b46cff91124e2c7d Literally everyone uses messengers and communicates with their loved ones on a regular basis. We have made sure that you get paid for this. Communicate and earn - the perfect combination for the user. At this stage, an alpha version of the app has been released for use with the earnings feature already available. The beta version is expected to include audio and video calls, a more functional interface, chats and channels, and much more. • Complete tasks inside the messenger to get rewards in the form of Aga tokens. • The most convenient and modern design of the app. • Withdrawal of earned tokens to your wallet. Play Market:https://play.google.com/store/apps/details?id=com.aslaproject.messenger&hl=en_US App Store:https://apps.apple.com/ru/app/asla-messengeid1527990589 4. Games based on blockchain technology for earning cryptocurrency https://preview.redd.it/7o74tpoux2p51.png?width=977&format=png&auto=webp&s=83305e57fdca9c312d3d271e35d5a88e08a705f2 Today, games are of great importance, this is a new way of gaming, in which we want to participate. Our main goal is to implement a gaming platform with games for earning money. Play with your friends, compete against the best players and earn cryptocurrency for winning your favorite games. Currently in development are games such as "Heads and Tails", "Rock, paper, scissors", Dice, backgammon, chess, and larger projects – shooters with maximum gameplay, etc. • A set of games of various genres with earnings • Competitions, tournaments and other events with rewards in case of winnings • Maximum decentralization and the ability to view all smart contracts Earn money with us just playing, it's really easy! 5. ASLAbank - is a cryptocurrency bank for users with broad functionality. The project team is developing a unique cryptocurrency bank for the community. The product's idea is that users will be able to borrow cryptocurrency with different priority from ASLA token holders. The user's reputation will grow with the number of completed applications. All permits, lawyers, consulting. Everything is in the legal field of Russia. We aim to cooperate on a long-term basis within the framework of current legislation on the territory of the Russian Federation. 6. ASLAforum - is a project forum for discussing Internet industry projects. There are many developing projects in the digital world that have a place to be known to their users, and these are Russian-language projects. To do this, a forum for reviews, analyses and discussions of these projects will soon be implemented, where users will earn cryptocurrency for this. The main goal of the forum is to provide the community with visibility of all worthy projects, both those that have just started their existence and those that have years of work behind them. Consulting, assistance, training, as well as personal webinars from the project on the topic of earnings will be in one area. Users will be able to discuss, review, and share their thoughts about a particular project so that it can get a well-deserved reputation. Etc: Today, you can buy ASLA coins on two exchanges: Poloni Dex: poloniex.org/exchange?id=392 Nolex:nolex.org/main/ASLATRX.html Our project is open for suggestions and cooperation. If you wish, you can become a partner of ASLAproject and get mutually beneficial opportunities for your goals. To contact us: [[email protected]](mailto:[email protected]) Our plans for the future are reflected in the roadmap. Subscribe to our social networks to keep up to date with all the project news, as well as not to miss important information, live broadcasts and interviews with project representatives. Ask the team a question or contact support: https://t.me/aslasprojectrus Official website: aslaproject.com Whitepaper: aslaproject.com/public/white-paper-ru.pdf
FutureICX AMA with nblaze (Midos) and the ICON Pilipinas Community
Hello ICONists! Today we’re happy to outline and highlight the intricate components of FutureICX, our vision for the dapp’s future and the reason for its creation through this AMA with ICON Pilipinas. Many community members have highlighted questions they’d like answered and were happy to discuss the foundations of our project, our ideas and how FutureICX differentiates itself from other gamified trading applications within the blockchain sphere! We look forward to answering all of your questions! nblaze: Hey everyone! As most of you probably know I’m nblaze from ICON P-Rep team Midos and together with the P-Rep team Sharpn we have built the FutureICX.io app, which was released earlier this week. This has been quite a long and exciting journey which started almost a year ago and we are all very excited that we have finally been able to achieve such a successful app release with so much positive feedback coming in our direction. Jenny: How did you come up with the idea for FutureICX and how was this project started? nblaze: Well, as a long-term holder of ICX, I have always been fascinated by ICON’s system and was looking into ways to contribute to it. I began extensive research surrounding the best P-Rep teams to delegate my ICX to, but somehow this did not feel enough, and I wanted to do more for the chain (and respectively for my investment). After jumping through a lot of different plans and ideas, including lotteries, raffles, games, payment systems etc., I noticed that a lot of people in the trading channels love to make predictions; long story short, approximately half a year later I partnered with the Sharpn P-Rep team. We’re extremely grateful for a Grant that the ICON Foundation and the ICONation teams provided us and we continue to press forward with amazing results. Jay: Throughout the entire development journey, there's sure to be plenty of ups and downs experienced. What's one particular fond memory that stands out to you the most? nblaze: Oh, I would need to go all the way back to the planning phase of FutureICX. I had gone to bed pretty late one night as I was very excited about the Dapp idea, but somehow, I constantly kept hitting a brick wall in trying to figure out how it would work. No matter what I thought of, several hours of planning later I have thought of something critical that would be a major issue. That night I was tired and honestly becoming a bit discouraged that I would never find a system that would work. After going to sleep, I woke up approximately an hour later with a clear idea about the system that I would like to use for FutureICX. I had no sleep from this moment onwards, just got to my computer and worked on it all night. It was really an ‘Eureka’ moment that I'm quite fond of. Jenny: What are your plans, either near-term or longer-term now that FutureICX has been released? nblaze: Of course, we are still working on FutureICX’s current state and are making sure that everything is running well. The app is stable, and players are happy with it. We have already started making plans for our next development stage through and although I cannot share very much, I can tell you that we are aiming for 3 additional original trading games, additional trading pair predictions and maybe even different crypto payment options. Hopefully everything will go well, and we would be able to reach those targets (and who knows, maybe more). Twitter and Telegram follower questions theanerz: What is the Mission and Vision of FutureICX? nblaze: I like this question as it is simple and yet very complicated to answer. FutureICX is aiming to be a multi-purpose platform that could be used by a wide range of players. It could be used as a mean to get additional gains from trading, as a learning tool, as a proof-of-skill or even as a fun app that you can have fun and gamble on. It is also very beneficial to the ICON chain as it not only creates transactions, it could also be a replacement of the ‘exchange’ trading in which no ICX are leaving the system (thus reducing sell pressure and increasing the price of ICX) and finally as a tool which can reduce the circulating supply as the ICX tokens placed in predictions are locked until the outcome is processed. I wrote an article a few days ago about this exact topic – what has inspired us to make the app and what are the benefits of using it. Anyone interested can find it at this link: https://forum.icon.community/t/futureicx-io-vs-conventional-trading-article/1069 ricnnobre: FutureICX is a platform for traders and therefore a minimum of knowledge in technical analysis is needed to predict where the value of ICX is going. Doesn't that restrict the audience that will use the platform? nblaze: True, the platform is for the most part aimed at traders, however most people that trade in it are not professionals. This allows for beginner traders to have a tool where they can compete with a lot of similar skilled traders instead of professionals, whales and institutional traders and this makes FutureICX a good learning tool to use. The prediction times are also fixed so this eliminates second-guessing and reacting emotionally on a trade that you have already set. As you are not competing against the bank, this also gives the players the opportunity to progress with their prediction sizes as they get better and even potentially make a living out of this if they are good enough and hit their predictions on a regular basis. It can of course also be used as a fun gambling tool as a lot of traders seem to be using the exchanges for that anyway. RGerburt: DApps in which users spend money without obtaining any benefit causes loss of interest over time. Does FutureICX have any form of reward for traders who fail to succeed in their predictions? How to maintain the loyalty of users, mainly those who are not good traders? nblaze: We have put in great efforts in trying to be helpful to such players. FutureICX offers dividend returns (each 1 icx that you spend gives you 1 dividend point and the dividend points respectively give you a % of the dividend pool, which is 10% of the amount of ICX that all players spend, at the end of the week – you can see details of that on top of the main screen and in the ‘help’ section, which is the place where our system’s theory is located). One of our awards also gives returns to the player that has spent the most. If that doesn’t work, you can always go for an ‘influencer’ strategy and have your friends and followers generate dividends for you (every 1 icx spent by someone that registered via your affiliate link gives you 0.5 dividend points) lavicrep69: They call us Betlords of the Icon Pilipinas we are one of many supporters of FutureICX. I just would like to know, because for us statistics and achievements are really a big deal. I saw the "Tropies (Sniper, Marksman, Cannoneer, Monthly) and the ICX reward" that you will get from consistent playing/predicting. I’m just wondering if you have global ranking of top players on each trophy or tier like a data base link on blockchain that we can always check to improve our standing? And will we have a "copy prediction options?” I’m sure it will be a good idea coz we can follow players and see their statistics. nblaze: There are such options, but we are planning to expand on those. In your ‘Profile’ page you can see how many awards you have earned, the most recent ones and how much you have earned through them. The monthly awards are also giving a monthly ranking of the top 10 players and giving them rewards for it. However, we do understand that we will need to and will improve even more in this direction nhene00: The market today has a lot of development projects on the blockchain platform. One of the factors that makes the platform appealing to many users is its special features. So, what are the outstanding features and advantages of FutureICX to attract users and investors? nblaze: We truly believe that our app was designed in a really unique way. You have the exchanges, binary options and futures on one hand, you have the raffles, lotteries, casinos and games on the other. We try to be none of those and to provide a new experience to our players. We also think that we offer a unique system, created from scratch, that benefits a lot of different types of players and strategies. As every other platform though, we would need the users/community’s support and feedback in order to progress even further. We do not believe that this will be an issue with ICON’s community though. ThomaXMiller: How will the dividends/point system work? When will the $3000 Pool be distributed? nblaze: You earn dividend points with every prediction that you and your affiliates make, and you get a % of all prediction amounts respectively to the amount of points that you have at the end of the week CHARLoTTE9o: If it’s less risky and much more profitable for traders, how will you and the whole team benefit from this? nblaze: The app has built in 5% commission, that is how we profit (you can see the full details in the 'help' page of the app). It is also not much more profitable for all traders of course; it simply provides better opportunities (according to our own deductions of course) than a normal exchange would. Ketz23: DeFi is one of the hottest topics in the blockchain space right now. Can $ICX share your opinions on DeFi with us? Do you think that DeFi will disrupt the existing financial system? What is Unification approach towards the DeFi sector? nblaze: I don’t think that I’m qualified enough to give such comprehensive opinion in Defi in general I’m afraid. willydavec1: You mentioned earlier about gambling, more games to play, In this era where there are tons of cryptocurrency gambling addicts, do you have any plans to minimize their addiction? A good project needs to care for its users/gamblers/players. Do you have any plans for them, any limitations? For example, 1000 USD worth of loss, they must be restricted for a few hours, something like that. nblaze: I believe that it would be hard to get addicted to our app - its 1 prediction/day or week, that is not a major concern imo. Also please keep in mind that this is no gambling application - you are not playing against the house and you can easily be profitable long term. So, an 'addiction' could mean improving your trading skills and making a living out of this. Neajmik: The hardest thing about any business is not building a product. What is often the hardest is getting people to use the product. How will FUTUREICX team resolve this to make your project become mass adopted and be more attractive in investotraders eyes? nblaze: True, we are doing our best from the app's side - getting feedback, building a product that our players like, promoting it to the best of our abilities. I think that the rest is up to the actual players: if they like it, they will naturally promote the product. I also think that the affiliate system would help a lot with that as a player could earn by being a 'promoter' and not even playing a single game (although not playing would limit his potential gains). SiliLovers: How does it feel after the first daily prediction was resolved earlier? nblaze: Amazing. 2500 ICX placed in predictions on the first day, quite a bit of positive feedback, happy winners all around. I love it! lavicrep69: If I am an ICONist and use d’apps like ICONbet how will you convince me to play FutureICX if it was my first time? nblaze: We wouldn’t. We believe that ICONBet has their own player market and we have ours. The activities on both platforms are completely different so there will be no need to pull players from one to the other. ICONists could play easily play on both and be equally happy with their experience Neajmik: What are the ways that FUTUREICX generates profits to maintain your project and how can it benefit both investotraders and your project simultaneously? nblaze: We have a 5% commission for that, so we don’t actually aim to benefit from the players' losses, on the contrary, we try to limit them for the less experienced traders. That is why each prediction amount is split into: 80% into the selected reward period pool, 5% towards the weekly/monthly awards, 10% towards the dividends and 5% to our team so we can keep improving the Dapp. That gives players opportunities to gain, even if their prediction did not come true HiImGroot: What are your plans for global expansion; is FutureICX focusing on only trading at this time or are you focused on building and developing your Dapp for more quality experience with users? nblaze: We’re hoping that with the second phase of our app we will be able to go into different crypto markets as well. This is still a long shot of a plan and requires a lot of variables to piece together but if we are able to do this, that would generate ICX transactions (as our Dapp is fully based on the ICON chain) while we are processing predictions that are payed with other cryptocurrencies. matT325: Where do you see FutureICX 2 or 3 years from now? nblaze: As a large gamified trading platform with a lot of players, many more trading games and options and working with a lot of different chains and projects while generating icx transactions in the process. LadyCrows: To advertise a project, you need to provide benefits and features, security aspects of the project. How does FutureICX differ from other decentralized trading applications? nblaze: There are quite a bit, so I’m not sure that I can list all of them in one short message. We have multiple gain channels, tiered rewards, dividends, awards, independent affiliate gains, our Dapp is fully decentralized (so every transaction is secure and verifiable), we are using a decentralized oracle for results (fairness and security), our tx process time is short and recorded on the chain thanks to ICON as well. ThePredator11: Why did you choose this platform name "FutureICX? nblaze: This was entirely a team Sharpn contribution. I picked Midos as an app name - they suggested FutureICX and we went with it and kept Midos as the name of my P-Rep instead. CryptoHodler22: If you put in an amount of $ICX for a long term prediction you can't stake them. Is there a form of divided for long-term wages? nblaze: That is absolutely correct – you would not receive any staking rewards for the duration of the prediction and that is the main reason that we have not set up a ‘monthly’ prediction or something like that. FutureICX is not aimed to make long-term holders to unstake their bags and come play. It is focused on the circulating ICX that instead of going to the exchanges, can come to ICX and have greater benefits from that. In terms of if the players are not losing from locking their ICX into a prediction on FutureICX, instead of staking them, the staking rewards for 10 days are around 0.2% - with FutureICX the rewards start from 120% and you could earn up to 450%/day if you know what you are doing I think that as with anything else, you have to balance your targets and decide what would be the best strategy for your money Ramle13747634: What is the greatest risk that you've taken before you do the first move of making the FutureICX that was released recently? Is it worth it to take the risk? nblaze: I think that building FutureICX was a very large risk in itself for me as in order for the project to see the light of day, I have personally spent almost an year working on it without any payment so far (while financing some parts of the app’s development out of my own pocket) and without any guarantees that I would be able to finish it. However I think that it was worth the risk and I would definitely do it again – I have not done this app to make money and have no delusions that it will make me rich or something. Im just happy that Im seeing it live and players loving it so far. This motivates me to develop FutureICX even further and provide even more fun experiences for the Iconists Neajmik: You received a lot of questions related to utilities and technology, future vision etc. So now I want to ask what do you want to receive from the community? nblaze: The greatest support that we can receive from the community is spreading the word about our app, about your opinion of it (good or bad it doesn’t matter – you are entitled of your own). At the end of the day, we have designed the app to be attractive to newcomers and to reward properly the proactive players assisting us with that task (via the affiliate bonuses), however our PR resources are limited and we would appreciate any help that we could get. So if I have to summarize – talk with people, brag, show off, discuss, even rant about FutureICX to people, it will all be of help to us and will also earn you extra gains 😉.
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[first] [prev] [next] The Devastator class Precursor machine was the size of a large metropolis. Full of ground combat machines, air superiority machines, mining and reclamation machines that could move under their own power and were festooned with a thousand weapons. It was over a hundred million years old and had exterminated life on planets with its massive guns, with biowarfare, with chemical warfare, and with good old nuclear fire. It had wiped away planet after planet of the enemies cattle, the hated enemy's food sources, before finally following orders of the greater machines and going into sleep mode on a dead world. Now the call had sounded out. Cattle had run amuck, even learning jumpspace technology. That meant the enemy had not been defeated, that his food source had multiplied into the trillions while the Devastator had slumbered, slowly sinking into the crust of the barren planet. That was of no moment. Cattle could not fight back, that was why they were cattle. They knew nothing but safety and the security of numbers, willing to trade their own safety for the suffering of others. The cattle willingly marched into the pens if the pens promised safety. The cattle were not the problem. It was the feral intelligence that were the problem. Feral intelligence could fight. They knew nothing else. They cared for nothing else. A feral intelligence always destroyed itself once it could wield nuclear fire. The universe had proved it over and over even before the great machine had gone into slumber. The call had sounded out, informing the machines that cattle had broken loose from the pens. The Devastator had computed that the problem would be solved quickly, with a minimum expenditure of resources, and had started to go back into slumber. That was when the second call sounded. A feral intelligence had mastered FTL travel and had turned all of their unthinking violence against the Precursor war machines. The Devastator considered the chances of the feral intelligence lasting long enough to withstand his brethren's assault, withstand purification and pacification. It was mathematically insignificant. Not zero, but close enough that it required an application of resource driven computation to analyze it. Feral intelligences always destroyed themselves. The Devastator knew this. Had it encoded into its very bones. It did not feel the electronic version of caution as it moved into the planetary system, exiting faster than light travel. It screeched out its warcry as it exited into the system and brought up its scanners. It felt the electronic version of anticipation as it detected orbital facilities around two planets that teemed with billions of cattle, as it tasted jumpspace wake trails, as it felt the presence of a small, insignificant amount of cattle space vessels arrayed to attempt to stand against it near the outer gas giant. It was a waste of resources. Cattle could not withstand machines. It was as solid a fact as radioactive decay and as impossible to stop. It roared and turned to accelerate toward the cattle ships waiting on the other side of the gas giant, letting them know the futility of their resistance and that nothing could stop it from destroying them any more than they could stop entropy. It felt electronic satisfaction as nearly 10% of the cattle ships broke formation and fled for the planets. The cattle ships lit their engines, trying to keep the gas giant between them and the great Precursor machine but the Devastator knew it would do no good. It would ensure they were caught mathematically opposite of it and begin launching subsidiary craft to destroy them and reclaim the resources of their wreckage. The Devastator slowed as it approached the gas giant, ancient code pulsing impulses into the electronic brain at the mathematical certainty of destroying the cattle's defenses and thus weakening the hated enemy. pssst... over here... The transmission was in binary. The basic code, on a low band that the Devastator used to contact and exchange data with its peers. The signal origin was close, just behind it, in the gap between two point defense radars. The Devastator tumbled as it slowed, searching with its senses to check that tiniest of gaps in its sensors. It could detect nothing out of the ordinary. The fact that the gas giant had a high level of hydrocarbon and pseudo-organic compounds was a high certainty with most gas giants of that size. The Devastator cast around, knowing the cattle had not sent that transmission. psst... here... This time the transmission was only a few hundred kilometers above the hull, right behind the main guns of battery-eight, between the massive cannons and the sensor array, in a gap in the coverage caused by space dust not yet cleared from the array. The Devastator ensured the cattle vessels were on the other side of the gas giant as it cast around again, looking for what could possibly be sending the message on that particular channel and rotating again to either force the transmitter to move away or hit the hull of massive Devastator. ...right here... The Devastator felt the computer version of anxiety. A new factor had entered the computation. The voice, and the binary signal somehow had a voice, a whispering, tickling, hissing faint signal of binary on a wavelength just above the screaming particles of the foam between realspace and subspace. This time the voice had come from just below the Devastators thick hull, beneath the vessel, in a gap between the sensors in a place where its own orbital guns would not dazzle the sensors. The Devastator rolled, getting the upper sensors into place in a graceful sideways roll. Nothing. The Devastator was barely tracking the cattle. They were of no moment. Something was whispering on a bandwidth that was beyond organic abilities. Could it be a damaged ally, barely able to whisper for electronic assistance? ...I see you... The Devastator heard the signal hiss to life, trickling out of empty space a few hundred kilometers away. It felt of a surge of self-defense protocol override everything else and it unleashed all of its gun at the empty space, suspecting that this possible enemy may be using some type of photo-passthrough adaptive camouflage. Nothing. The Devastator felt the self-preservation protocols wake up and fill some of its processors. That signal had originated from that point! Even a dust-speck would have been detected by its scanner arrays, nothing could have escaped the terrawatts of death it had unleashed. ...touch... The Devastator felt a physical TOUCH on its housing, the decameters thick armor around the massive computer core that made up its brain. That was impossible! It was in the center of the ship, protected by layer after layer of armor, defensive mechanisms, sensors, but yet it had felt something touch the housing, press against it lightly, only a few tickles of the suggestion of pressure per square micrometer but a touch all the same. There was a slight ripple in realspace only a few meters above the hull and the Devastator pushed itself away, firing every weapon it could bring to bear on the spot only a few atoms wide, all of its sensor questing, seeking, hunting in electronic desperation to find out what was transmitting, what was touching it! ...here... The word was whispered from only a few meters away from the electronic "brain" of the Devastator, inside the protective housing, inside the field that would shut down biological neural function and even primitive artificial intelligences! The Devestator felt self-protection and self-preservation programs never before accessed come online and flood into its RAM as the word was whispered at it from inside the final layer of protection. Massive nCv cannons lowered, the housings screamed as the Devastator pushed them past the limit, to aim at its own hull. It opened fire, trying to claw into its own body in the electronic version of panic to get whatever was inside it out of it. All of its sensors were directed into its own body. It no longer even bothered with tracking the cattle fleet. Even its astrogation and navigation programs, even the ones responsible to maintain orbit around the gas giant, were desperately racing through the circuitry, desperate to find whatever was whispering. ...over here... The whisper was over it, on top of it, and carried sidecode of a mathematically impossible jumble of electrons arrayed in an impossible manner, with quarks whirling through electron valences, antimatter electrons in the nucleus, preons stretched to massive size taking up the place of neutrons, all with jumbling strangled mathematical codes that made no sense. The Devastator's brain burned out the receptors to defend itself from such electronic madness. And felt a touch upon one of the upper lobes of its quantum computer brain. ...over here... The Devastator was throwing antivirus software out, slamming firewalls against each other, crushing ports into electronic ghosts, doing anything it could to keep out the voice. Inside the Main Computer Housing the last resort lasers began raking across anything that didn't match the original blueprints, burning away dust, odd quarks and electrons, destroying an upgraded maintenance robot that was desperately trying to detect what had touched its carapace. From deep within the gas giant tentacles hundreds of miles long rose toward the Devastator, the ends slowly unrolling as massive graviton assisted 'suckers' on the inside of the tentacles deployed razored thorns of dark matter infused psuedo-bone. The Devastator detected the tentacles just as they wrapped around it, the thick psuedo-protoplasmic tentacles that were thick with dark matter squeezing the Devastator's hull with impossible strength as meters thick muscles flexed with enough strength to crush the hull into itself and shatter armor over a kilometer thick. Gibbering, raving, SCREAMING in something beyond electronic self-preservation programs would normally allow, the Devastator began to break apart, caught in the grips of the tentacles, being pulled into the gas giant. ...delicious delicious delicious... The Devastator heard from inside its own mind as a beak nearly twenty kilometers long crushed its hull. HELP ME, BROTHERS, PLEEEEEASE! The beak closed and the Devastators brain flashed out of existence as the hull crushed around it. The last thing it felt was something new. It threw data out with the cry for assistance to let its brethren know the last experience hashed data compile it had undergone. The data made no sense to the other Precursor war machines that heard the cry. A biological entity could have explained it. Terror. And despair. A Desolation Class precursor war machine was assigned to discover what had caused the Devastator's intelligence collapse. It dropped into the system and found no trace of its mechanical brethren. Just some cattle species space craft hiding behind a gas giant, obviously intending ambushing it. Feeling the electronic version of anticipation it moved into orbit around the gas giant, intending on forcing the cattle ships to move out of line of sight with their worlds if they wanted to stay on the opposite side of the gas giant from it. It updated its computations based on the fact that 10% of the cattle's ships had fled away from it. It had already computed out the battle. It knew how the battle would go. While it could not detect any signs of its little brother it computed that it would simply destroy the cattle and then search. It powered up its guns and began to move it's metropolis sized bukk slowly to ...psst... over here... --------------------- The stellar system was infested with a known species of cattle, obviously seeking to rise above themselves as the Jotun class Precursor vessel arrived in the system. It released its roar to let the cattle know not only why but who was destroying them to reclaim the resources they so foolishly squandered. It began unthawing ancient bioweapons and chemical weapons known to work upon that race, began reconfinguring its war machines to forms that had exterminated who planets of the cattle during the time that the Precursor war machine had been forged. The Jotun released over a hundred Devastator classes from its hull, computed the battle plan as they came to electronic life, then informed them of how the extermination and reclamation would progress. They were barely into the system when a high energy signal appeared, rising from the most heavily infested planet and moving toward them. The Jotun ordered a diagnostic of its scanners when the first information came in. It was apparently moving at .85C, but yet its progress toward the Jotun and its smaller brethren on the system map showed it moving at almost 22C. That made no sense. An object moving at .85C only approached at .85C, not at 22C. By the time the diagnostic was done the object had gotten a third of the way toward the Jotun, crossing a quarter of the radius of the system. The scanners reported that the energy signal, with the strength normally reserved for a quasar, was not a massive ship or an oncoming armada interlinked together, but was simply a single object the size of cattle. Again the Jotun ordered a complete low level full diagnostic on all systems. Risky, but any object radiating that much power and moving at two different speeds required all systems were working at optimum efficiency. It had finished just as the small object came to a stop. The Jotun focused scanning arrays on it, turning up the power to the point that it would boil away meters of armor. The figure was a primate, half of it made up of robotics. It had some kind of sheet of material floating behind it, the movement suggesting some kind of current was effecting it and making it undulate. It was dressed in two primary colors, red and blue, had its lower legs pressed together with the toes pointing down and the upper limbs crossed over its chest, one biological the other mechanical. "So, you're the new punk everyone's talking about," The figure stated over a wide bandwidth of wavelengths. Oddly enough, to the Jotun's sensors, sound waves travelled through vaccum almost instantly across a light second to its sensors. The Jotun tried to compute how sound waves moved faster than light through a vacuum. Instead of answering the Jotun and its brethren opened fire. The figure arced through the beams as if light speed weapons were moving slow enough for it to just compute and swoop around in a resource wasting corkscrew. The Jotun realized it was racing for one of the Devastators, one clenched fist held in front of it. The Jotun computed a 99.99999999999998 chance that the small primate would splatter against the hull of the Devastator and started to turn its attention to computing a missile firing resolution for missile bay 148 to destroy an orbital facility around the nearest planetoid. The small figure punched straight through the Devastator, as if it was made of nebula gas instead of density collapsed armor, high tensile ceramics, and reinforced internal spaces. The Devastator's computer core shrieked with self-preservation code snippets as the figure exited the opposite side of the Devastator holding the Primary Computer Core CPU0 in its fist. It paused, looked at its fist, and shot beams of red energy from its eyes, destroying the computer core in a puff of atomic smoke. The Jotun yanked its processing power back to the figure as it raked its gaze, still emitting beams of red energy that left ripples in jumpspace, across the side of another Devastator, tearing it open like it was made of fragile tissue, the red beams reducing the computer core to its component atoms with the briefest of touches. Several computational nodes collapsed when trying to analyze the beams, suffering the fatal CANNOTDIVIDEBYZERO shriek of despair before imploding on themselves. The Jotun stared in electronic shock, all his computational power trying to compute how the tiny half-mechanical primate could grab a hold on the front armor of one of the Devastators, and without any source to exert leverage against, physically move a city-sized spacecraft in an arc and throw it against another one. According to scanners the "thrown" Devastator was only moving at 0.001C for inertia purposes yet crossed the hundreds of kilometers to the next Devastator in an amount of time that would require it to be moving at 6C. CANNOTDIVIDEBYINFINITYDIVIDEDBYZERO The Jotun cut loose with its weapons and goggled in electronic confusion as most of the beams and slugs were avoided, slapped aside, or ignored. Until a nCv (near C velocity) slug the size of skyscraper hit it dead center of the chest, the impact point looking only the size of a soda can. The Jotun's processors struggled to understand how something that size had only made an impact smaller than itself. CANNOTSUBDIVIDETWINKIESBYCHEETOSBYZERO The figure looked down at the tear in its suit, at the bruised biological flesh that had been exposed, then at the Jotun. It lifted a hand, extended the first finger next to the opposable thumb, and slowly waved it back and forth. "That might have worked against a Galactic Class Klark, but it was pathetic against an Apokalypse level Injustice MCLXI Cyber-Clark," The figure said, the tone calm and confident. The meanings behind the words were gibberish to the Jotun, who devoted processor cycles to try to decode the meanings for any hint on how to defeat the creature before it. The Jotun computed that retreat was the only option as the small primate figure set about destroying the last of the Devastators. It began activating the engines when the primate suddenly turned in place. "No you don't," It snapped. Again, it sounded as if the Central Computer Core Housing had been set to atmosphere so that sound waves could be heard within it, yet a quick check showed the housing was still at almost perfect vacuum. Sound waves cannot travel through space, a hundred diagnostic programs computed. And promptly crashed. Those red beams lanced out again and the Jotun braced in the microsecond it had. It was like being brushed by the solar flare of a red giant concentrated into a piercing lance of nuclear fire. Armor exploded from energy transfer, slagged away from thermal transfer, or just ceased to exist as ravening atoms usually only found in the photosphere of a dying red sun attacked the atoms of the armor. The beam tore through mile after mile of internal structure, the figure still emitting the beam from its tiny eyes. The Helljump engines exploded when the light touched them. The Jotun listed, pouring debris and a cloud of atomized armor from the wound that completely bisected it. "Done. Now let's see the face of the enemy," The figure said, slapping its hands together after it crashed/flew through the last Devastator. It reoriented on the Jotun and began to "slowly" drift toward the Jotun, moving at only 0.000003C according to some scanners but crossing the distance as if it was moving at 1.5C. The figure flexed its primate hands and a slow smile spread across its face. "I can't wait to rip away your housing and see you with my own eyes," the figure said, the sound waves again travelling inside the vacuum of the strategic housing. The Jotun tried to react but the figure was suddenly pushing open armor with its two hands. Self-preservation programs crashed trying to compute how to prevent impossibility itself from breaching critical spaces. Self-defense programs tried to compute how to defend against something that did nothing but radiate impossibility around it. The Jotun knew what it had to do as the creature tore open the last of the hardened bulkheads protecting the Strategic Housing. It detonated the antimatter reactor that powered the "brain" as the figure tore through the Strategic Housing and laid eyes upon the supercomputer core. It had computed that not even the figure could withstand the direct assault of kiloton of pure antimatter point blank. The explosion completely consumed the Jotun. When the ravening energy disappated the red and blue figure was lying in blackness, surrounded by an expanding ring of debris and energy. It stared at the stars and mouthed a single word. "Ouch." --------------------- CONFED INTELLIGENCE TO: MANTID INTELLIGENCE Our digitial brothers have computed a high chance that we're not looking at a handful of these Precursors, but rather an armada of them that had gone to sleep thinking everyone was dead. We concur and are buckling down for the long haul. -----NOTHING FOLLOWS------ MANTID FREE WORLDS INTERNAL MEMO If humankind ever wonders why it was put in this universe by some unknown creator then know that it was for this very moment.
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Perspective on the State of Destiny and What it can do to Improve, written with care by a longtime hardcore fan of the games
This post ended up being pretty long-winded but I feel I made my thoughts as clear as I could for what it is. I see a lot of disconnect between what popular content creators, whose careers it is to make content for destiny, and what average players have to say regarding a few things. I feel like I can at least attempt to make a somewhat decent middle of the aisle argument, since I have been somewhat active in the streaming community on twitch with a small audience, but its not my career, and most everyone I know that plays Destiny has done it merely on the side of other games, or as their main game, with gaming being simply a hobby for them. I have tried to compile takes I've seen from streamers and youtubers, as well as from average players, as well as my own thoughts. Take this post as that: my own thoughts. I am by no means saying these are 100% the only problems or solutions to this game's issues, but this is what I've seen firsthand with it and what I think could be done to fix it. Im gonna reference another similar game, Warframe, a bit due to my experience with it as well and compare it to Destiny. I'm gonna start off by saying, I am not trying to bash bungie with this post, nor am I trying to defend their every action with it, and even though this post is gonna probably die in new, here's some food for thought. Destiny 1 Launched in a fairly rough state in terms of content quantity, but theres a good reason that many of the core playerbase, myself included, chose to stick around. Why was Destiny 1, which was at the time devoid of much in the way of content, stick around and build a fanbase, while games such as Anthem, which had similar issues, were unable to? (I'm aware that Anthem had other issues as well, but even then I would expect it to build a following of people who just love the game for one reason or another, like Destiny did). I think the answer to this question lies in the fact that Destiny 1 had some potentially very engaging content that the playerbase latched on to, and as far as I am aware, no other shooter games at the time outside of the Borderlands franchise and potentially Warframe provided similar experiences, but Destiny, which plays very different from both of those games, naturally attracted people who became fans of it. When I mention potentially engaging experiences, I am talking things such as the Vault of Glass Raid, as well as the nightfall strikes which rotated weekly with some potentially very crazy modifiers on it. In addition, there were reasons to chase these activities, even in D1 Year 1. Nightfalls were generally seen as the best way to get most of the game's exotics, as well as being strikes but cranked up to 11. Raids were the ultimate thing to chase however, with many of the Raid weapons competing for the title of "Best in Slot" (Such as Fatebringer, Black Hammer, and Hunger of Crota, if we are leaving exotics out of the question. Sorry Gjallarhorn and Ice Breaker) for their respective slots during the time of their release. Much of this can be seen in how many of the legendary raid weapons are remembered fondly by the Veteran players still playing Destiny 2. In my opinion, this factor, combined with both the fact that the game's max level could not be reached without raid armor, and the fairly chill community of PvE players at launch, made it fairly easy for me to find a team for these aspirational activities that I could never have run. I even ended up joining a raid team back on Xbox One with the LFG group that helped me finish VoG for the first time, and I made friends that I still play games with 6 years later. Basically, Destiny 1 Year 1 was, for me at least, some of the most fun times to have been playing Destiny. (Small note, I think its not a good thing for the Raid armor to be the only way to reach the max light level but its part of what fueled engagement in Year 1 raiding compared to So what makes me see Destiny 1 Year 1 as a much more competent time in the game's lifespan than Destiny 2 Year 3, which has far and away more content, but little player interest in that content? I would start with the Core Activities. Bungie considers the Core Activities to be the Crucible, Strikes, and Gambit. Oddly enough, I would argue that Destiny 2 has more engaging strikes than Destiny 1, with more complex bossfight mechanics and arenas designed to create a more engaging experience for the player, while most Destiny 1 strike bosses were essentially "Big Captain/ServitoHydra/Colossus/Ogre with tons of health." So why do so many people I know argue that Destiny 1 had better strikes? I believe the reason lies in the fact that strikes actually gave good rewards in Destiny 1, even in Year 1. Heroic Strikes in Year 1 were the game's primary source of Strange Coins, which were the only currency which Xur accepted. Therefore, when you logged in and played 3 Heroic strikes to get your 27 weekly coins per character, you would, upon Xur's visit that weekend, feel the reward of your work in those strikes. Even if Xur came and didn't have something you wanted, you could save your Coins and visit Xur again the next week and purchase both a Weapon and an Armor piece, since you didn't spend last week's coins. It also incentivized playing on multiple characters, as the coin drops were not account based, but character based. In my opinion, part of when Exotics stopped feeling "Exotic" was when Destiny 2 launched and streamlined Xur's currency into legendary shards, which most players have a large enough number of that they can spend them like they're monopoly money. (As a small side note on strikes, with the addition of the Taken King expansion at the start of Year 2, a lot of strike specific loot was added to the game which further incentivized running playlist strikes compared to their seemingly small incentive to play in Destiny 2). I feel it is helpful to take a step back and look at a big picture of the game and how it is played. In Destiny as a whole, there is not an overwhelming amount of loot, just a few pages of each type of gun. Compare this to a game like Borderlands, where there are tons of different guns and there are a much larger variety of weapons when you take into account the unique foundries. When comparing it to Warframe, which has a much bigger focus on Abilities and Stats, you will find that the Armor in this game provides a different angle for how the game is played and therefore more of a diversity in how the game can be played. In Warframe, I can choose to be a tanky juggernaut, or a support, or a stealthy assassin. The classes in Destiny, by comparison, do not provide as big of a difference in gameplay (this isn't a bad thing, but it IS a part of how the game is played and how it feels to play the game.) Combine this with the fact that the Guardian arsenal is much more limited in scope than games like Warframe, where the different types of weapons and even the individual weapons in one type vary extremely wildly from one another. Now that we've established the fact that Destiny provides its players with less tools than similar games in the genre, (again, not a bad thing, but a fact of the game that must be addressed in its design process) we can look at what makes the current state of the game and its content feel less engaging. Guardians, with their limited arsenal, must have engaging playgrounds in which to push these limited arsenals to the test. Destiny 1 had only one raid at launch, but many of the encounters in the raid could be tackled in a few different ways, allowing for players to have tested their potential with different loadouts. A potential counterargument to this is the idea that the optimum loadout was not set in stone like it has been in the past few seasons, but even in D1Y1, there was the "god tier" loadout of fatebringer, black hammer, and gjallarhorn that destroyed encounters, but people still raided every week because there was good loot to chase that could be used in the strikes that they had to run in order to buy their weekly exotic from Xur. Currently, the only raid that is viewed as worth completing is Garden of Salvation, and the guns from that raid have no chance at being "Best in Slot", due to the fact that many other guns, namely the pinnacle weapons, have taken over those titles. This creates little incentive for the average player to run Garden of Salvation again aside from getting Pinnacle Gear to use as Infusion Fodder, but this can be acquired much easier from other sources. From the looks of it, Bungie SEEMS to think that sunsetting gear will fix this problem, but if the loot simply isn't good, people won't chase it due to the fact that the raid itself isn't incredibly popular, unlike the Destiny 1 raids, which provided compelling environments for the player to use their weapons in. Basically, games like Warframe can afford to have repetitive content with little compelling loot in the content, due to the massive variety of tools the player is given to complete that content, since the content itself simply exists to push the limits of the player's equipment. However, games like Destiny cannot afford to have repetitive content or uncompelling loot, since the player's tools are limited much more, and are merely tools for completing the content, with the content itself being the main attraction. A good explanation of this difference can be found in the fact that in games such as Warframe, as the player grinds with their equipment in order to hone its stats and make it able to slot more mods, therefore making individual pieces of equipment, be them weapons or armor, stronger through the grind. Destiny does not have this (another obligatory "Not a bad thing, just the nature of Destiny as a game") as I can grind a million strikes with the same loadout equipped, but aside from the overall power level of my character, those weapons have not improved at all in terms of strength. Basically, Destiny's power level system does not actually make the players STRONGER, but instead tweaks the damage that you will deal in content close to your power level. This is fine if it is handled correctly, but recently, it has felt as though Bungie has looked at boss design the wrong way, and therefore it feels as though the fights are less challenging, aside from whatever mechanics the encounter may employ. In the Vault of Glass, not only are the trash mobs and exploding harpies threatening, but so is Atheon as well. Atheon provides a threatening presence in the arena that players cannot easily go near for danger of getting killed. Even during damage phase, Atheon continues firing splash damage blasts at the players, and while this can be counteracted by using the Aegis relic's bubble shield mode, that strategy causes players to lose potential DPS with the trade off being increased safety, since the Shieldbearer could easily use the super of the shield on repeat to add damage to Atheon. Contrast this to Garden of Salvation, which provides a similar fight as well as a boss that fires at the team. However, during what should be the most tense part of the fight, Damage Phase, the boss sits still and floats into the air for no obvious reason. This makes the fight simply a sequence of Complete Mechanic, followed by a DPS check, and then repeat if you didn't kill the boss. Crown of Sorrow is another example, as Gahlran simply sits still during DPS, but ends up being worse than the Sanctified Mind in that he also is never the primary threat on the field. The primary threat is always a yellow bar enemy or his deception, but this doesn't make the players feel like they're fighting a massive boss that's been possessed by Hive magic, but rather makes them feel like they're clearing trash mobs, waiting for a bather(which is a mechanic from a different raid might I add) to spawn, then punching it to clear it, all while playing a minigame of the Witch's Blessing and crystals, only to then get to shoot a big boss that they aren't really fighting against, but rather waiting to shoot. Granted Gahlran shoots fireballs but those fireballs do very little damage and are extremely slow. Compare this to Atheon or Oryx, who are actively fighting the player during all parts of the raid. Even in the Oryx encounter, he will keep shooting despite the players having their immortality buff. This at least makes the player feel as if Oryx is fighting back at the player fireteam instead of simply channeling an attack before getting stunned. Essentially, the raid bosses need to fight back against the player somehow so that they are forced to stay on their toes even in damage phase. If strike bosses can shoot at me while I'm trying to damage them, then I would expect raid bosses to attempt to do so as well. Calus is the last example of this kind of design I can think of in a main raid (The raid lair bosses do shoot rockets at the players so they get credit but I don't count those as full raids with a comprehensive loot pool, rather as additions to the Leviathan's loot set, they do not count in terms of "main" raids. Sorry Argos and Val Ca'Uor). Calus will occasionally detonate an explosive on the plates required for damage. This at least allows the players to make a decision between staying on the plate longer for maximum DPS, and bailing to the next plate earlier for maximum safety, similar to the decision in the Atheon fight between shielding with the Aegis or attacking with it. This kind of boss design is important to making raids feel like the apex of our work in PvE, rather than the odd state they seem to find themselves in now. Furthermore, Bungie seems to be trying to shift the PvE sandbox around with certain changes that they have made in order to force diversity into the raid encounters. This becomes problematic as it simply makes the DPS check stage of bossfights harder instead of encouraging the players to find their optimal method of strategy. If the boss is going to sit still 20 feet in the air while exposing his crit spot, and also being in the middle of a damaging pool of Vex fluid makes Izanagi's Burden, a high damage, long range precision weapon, should be a natural choice for players, similar to how Touch of Malice was the optimal choice for fighting Oryx due to the immortality buff during damage phase. This is the reason that the data for Garden of Salvation showed an overwhelming use of Izanagi's Burden in the boss encounters. It made sense to use such a precise, but powerful, weapon. Nerfing snipers due to their overwhelming use in Garden caused such outrage not due to snipers being overpowered, but due to the fact that they were the most viable option in this encounter. If snipers were truly overtuned then they would have been the weapon of choice for encounters such as Shuro Chi, another stationary boss, but they weren't, since this fight can be tackled more easily with a shotgun. Shotguns are simply more viable for fighting Shuro Chi, and so they are used for this. I will point now to Aksis, the final boss of Wrath of the Machine's raid. I remember when swords were first added to Destiny in The Taken King, and they were considered something of a neat novelty, but not all that viable. The reason for this was due to the fact that the raid encounters of the time usually demanded something along the lines of a rocket launcher or machine gun in the heavy slot, which provided similar potential stopping power to a sword while also being able to hit bosses in a pinch for big damage compared to other primaries, partly due to the fact that the special slot was usually taken up by a sniper rifle. This changed when Rise of Iron and Wrath of the Machine dropped. Now, swords, specifically the Dark Drinker, were the optimum choice for parts of this raid. Why? The encounter fit the sword well. A tool in our arsenal, which had previously not had a use, was now the top tier. This won't happen if bungie continues their trend of boss designs, since making long range, precision based encounters will only push us towards snipers. Gutting them back to their pre-Shadowkeep values only hurts the number of people that will be willing to attempt these encounters since now they take much longer and require much more of the same loadout instead of pushing players to try new weapons, even if they're still sniper rifles. After these nerfs, Whisper of the Worm is now far and away the best sniper for fighting the Sanctified and Consecrated minds, but Izanagi's Burden has been left to rot after having very limited time to shine. Before, we had a true decision to make in terms of which toys we wanted to play with, but now, Whisper is the best and everything else feels much worse. On another note, I didn't want to talk about Sunsetting, seeing as its a very controversial topic, but I guess I will since it seems like its relevant to my thoughts on the content and engaging. I do not want to defend sunsetting, as I am very much a believer of the "play your own way" style (if you want to call the versions of the game "sandboxes" then give us the freedom of a sandbox and don't make us play the way you want us to Bungie). However, I agree with certain aspects of sunsetting while disagreeing with others. Currently, certain guns like the Recluse are just simply put the optimal options for much of this game's content. This is nothing new, however, as I previously mentioned the Fatebringer, Black Hammer, and Gjallarhorn, all of which dominated Year 1 Destiny 1. However, these weapons were all sunset when the Taken King came out. But don't people love the Taken King? Yes, they do, myself included, but there is a VERY good reason that we do. The content was engaging. Essentially having to start from the beginning didn't feel bad since I was excited to do the content. Replacing my Fatebringer with a Doom of Chelchis scout rifle from King's Fall felt good, since I loved that scout. I loved Fatebringer too, but it was fine to put it down and chase new guns, as long as chasing those guns was fun. Kind of a "its the journey not the destination that matters" feeling. The problem with sunsetting as Bungie has proposed us is this: they haven't shown us (recently) that they can make compelling content to get those weapons from. I have no problem retiring my Recluse, or my Luna's Howl, as long as whatever I have to do to get my next great gun is engaging content. This, like Bungie has stated, also avoids power creep, while also giving the players an opportunity to continue playing the game they love in new ways. The biggest problem with that, however, comes from two factors. The seasonal model of content, and the lack of new things being added into the game at a rate that players can explore what new items they like. Seasonal style content has given us thus far: one ok season(undying) one pretty good season(dawn) and one pretty bad season(worthy). Part of the problem is that each season adds a few guns, and to get them, players must grind a horde mode or some similar event to get the new gear. This is boring and repetitive for a game like Destiny, which has such a limited amount of gear to play with, and the enjoyment is in the gameplay. For a game like Warframe, horde modes are fine since players are trying to push the limits of their gear, whereas in Destiny, I want the gameplay to push the limits of my ability to play the game, given that much of the gear is at least decent at conquering what the game throws my way. The second problem combines the issues with the seasonal model and the issues of gear not being added at a good enough rate. Every season, guns are added, and at the end of that season, will be removed from being obtainable. This pushes players with a fear of missing out to play, but it will NOT make them enjoy the content provided. Players will enjoy good content because it is good and engaging, not because they got to play the same horde mode again to get a new round of good weapons. Sunsetting becomes an issue in this context. Bungie, with their transition to a la carte seasons, have stated "don't pay for any content you don't want, you can play whatever interests you" but if they decide to sunset mass amounts of good gear people like to use, then they create a problem should players set the game down for a season or two, then come back later and find they have nothing to work with, and a very limited number of available options to obtain at the time of their return. In truth, weapon sunsetting would be fine if Bungie gave us a large enough loot pool every season that we could enjoy, but if you only like a small variety of weapons, and then sunsetting takes away the old guns you liked, yet the new seasons don't provide good replacements of the same type, you're out of luck. If the loot pool was much deeper, this issue wouldn't be as big due to the fact that each season players are given the opportunity to try several different things, but currently this simply is not the case. A deeper loot pool, combined with good content each season, would make a much better experience. I understand that Bungie has stated that D2Y2 took a lot out of their team, and I wholeheartedly believe that they are trying to give us at least some content we like. The hard truth is, they no longer have the resources that Activision provided to them in order to make content and keep it coming out. In the off chance Bungie ever sees this post, my number one piece of advice to the team is to just slow down. When it comes to games, quality over quantity is important. I don't care if there's a new season every 90 days if the seasons themselves provide little engagement. The point of an interactive experience is that the player should be able to be engaged in the experience, not feel like they are simply doing chores (like 9 million seraph towers). The game's technical state has also declined quite a bit. This game worked on my old PC before I built a new one, and I was impressed since that thing never ran well on most games. However, I have noticed, in addition to the server and bug related issues, the game just doesn't run as well anymore(at least on PC). I truly love Destiny, it's honestly my favorite game that I have played in recent years, and the Destiny community has provided me with many of my closest friends from gaming, and if you guys at Bungie are struggling to make content at the pace you think you should, just slow it down. You guys can make some truly amazing things from your game. I know you can, I've seen and played it for myself. I am willing to wait longer for more engaging content drops. For more of the old days looking for secrets in the Vault of Glass, for more attempts at decoding binary since I was the only programmer amongst my old Raid team on Xbox One. Even Destiny 2 has shown it can shine. Forsaken was fantastic, but the game has flaws that need some addressing, and I feel that this post is already long enough, so I'd like to just say to Bungie if they somehow see any of these points: learn from your old content what people like and do not like about Destiny. Stop attempting to make Destiny something that it is not with all of the MMORPG style mechanics. Just make Destiny like it has been before. I know it'll never be perfect, but it will always be improving, and that's what's important in evolving a game. TLDR: Current content is too bland and repetitive and Bungie keeps trying to make the game into something it isn't, but it isn't working and the game should go back to doing what it does well EDIT: added TLDR
This FAQ represents Q&A's over the last few days here. Fellow redditor u/iterateandgit was so kind to help me putting this document together. Big shout out to him please! The FAQ will be further extended over the coming days and weeks. Please keep the questions coming!
Sales, Shipping, Warranty
Q: Are you going to sell this on Amazon in the EU? A: We are working on getting the product up and running on Amazon. But our own BTO shop at www.bestware.com will always be our primary sales channel and will be the only one where you can customize and configure memory, storage, OS, extend your warranty and pick other options. Q: Do you offer student discounts or other sales compaigns like black friday? A: In general, we don't offer student discounts. Sales campaigns are planned just in time, depending on stock level and cannot be announced early. If you want to keep up to date about sales campaigns, please subscribe to our newsletter. Q: Do you ship to the UK? Can I pay in GBP? A: We ship to the UK - the pricing will be in EUR, so your bank will do the conversion. Warranty services will be available from UK, shipping to Germany. Currently, in the single markets, these resturn shipments are free for the end-user. In the worst case there might be additional customs fees for shipping. Q: What warranty options do you offer? A: All our laptops come with 2 year warranty. Warranty repairs in the first 6 months are promised to be done within 48 hours (+shipping). Both the "instant repair" service and the warranty itself can be extended to up to 3 years. Q: Do you sell outside of Europe? A: We are able to ship anywhere, but warranty for customers outside the region would always involve additional customs cost and paperwork for sending the laptop back to Germany in the rare event of an RMA. There is currently no agreement to let other Local OEMs (like Eluktronics in the US) carry the warranty for XMG customers and vice-versa. Some parts are customized (in our case the LCD lid and the keyboard) and it won't be easy to agree on how to share handling fees etc. - so I wouldn't expect a global warranty anytime soon.
Hardware, Specs, Thermals
Q: What is the difference between XMG FUSION 15 and other laptops based on Intel's reference design? A: The hardware of the barebone will be identical. Other Local OEMs might use different parts for RAM and SSDs. Our branding and service/warranty options might be different. We apply our own set of performance profiles in the Control Center. This will rebalance the differentiation between Silent, Balanced and Enthusiast modes. Q: What is the TGP of the NVIDIA RTX 2070 Max-Q? A: Officially, it is 80W in Balanced profile and 90W in Enthusiast profile. You can toggle between these modes in real-time with a dedicated mode switch button. Inofficially, the TGP can go up to 115W in Enthusiast profile thanks to the Overboost mechanic, working in the background. However, those 115W may only be sustained until the system has reached thermal saturation, i.e. when the GPU is approaching the GPU Temperature Target of 75°C. Q: Can I upgrade the storage and memory after I buy? A: On storage: The laptop has two m.2 PCI-Express SSD slots. This will give you currently up to 4 TB of SSD storage. There is no 2.5" HDD slot available. Instead, the battery is enlarged to 93.48Wh. You can see pictures of the interior layouts here, here and here. On memory: the laptop has two SO-DIMM DDR4 memory sockets. You can chose during BTO configuration, if you want to occupy both of them when you order the product. We recommend running the laptop in Dual Channel for high-performance usage. Q: How easy is to upgrade and repair this laptop? A: Here are the key facts:
Only 10 chassis screws on the bottom plate.
All chassis screws are identical size and length. (no risk of mixing them up during re-assembly)
All chassis screws are directly exposed, not behind any rubber feet.
No "warranty void if seal is broken" stickers.
Bottom case can be removed very easily without any prying opening tools.
Keyboard does not need to be removed to access internals.
m.2 screws are already in their socket.
Battery is attached with screws, not glued.
Fans can be cleaned and (if needed) replaced without removing the heatpipes.
We would give this a solid 8 out of 10 which is pretty high for such a thin&light design. The 2 remaining points are substracted for BGA CPU and GPU, which is unfortunately unavoidable in such a thin design. Q: Does it support Windows Hello? A: A Fingerprint-Reader is not available, but the HD webcam comes with Infrared and supports Windows Hello. Q: Can I get a smaller, lighter charger for this laptop? A: XMG FUSION 15 requires a 230W power adaptor to provide full performance. If you max out CPU and GPU with furmark and prime, the 230W adapter will be fully utilized. There are currently two compatible 230W adapters. They have different dimensions but similar weight. Please refer to this comparison table: XMG FUSION 15 Power Supply Comparsion Table (Google Drive) Includes shop links. Will be updated with precise weight numbers in the next few days. I also included 120W, 150W and 180W in this table. They all share the same plug (5.5/2.5,, diameter, 12.5mm length). But 120W and 150W are only rated for 19V but the laptop expect 19.5V. Usually this will be compensated by tolerance but we haven't tested how a system would behave under long-term usage with such an adaptor. In theory, 120W to 180W are enough for charing the laptop and for browsing/web/media. Even a full CPU stress test could easily be handled. But as soon as you use CPU and GPU together, you'll run into the bottleneck and your performance will be reduced. Comparison pictures:
These 5 pictures show only the relevant 230W chargers.
Top: 230W Chicony A17-230P1A for XMG NEO.
Bottom: 230W FSP230-AJAN3 from XMG FUSION 15 (Intel Original)
Again, the weight is about the same. Q: Is it possible to boot and run the laptop while the lid is kept closed? A: Closing the lid under load is not recommended because it will limit the airflow and have a bad effect on keyboard and screen. The laptop likes to take air in from the keycaps. With lid closed, the performance might be limited due to reaching temp targets earlier. Q: Can I get the laptop without the XMG logo? I will be using it in public presentations and I would not like any brand names visible. A: We cannot ship without XMG logo, but you can use a dbrand skins to cover our logo. We have not yet decided if we want to invest into integrating XMG FUSION 15 into the dbrand shop. But you can already buy 100% compatible skins by using the page of the Eluktronics MAG-15 at dbrand. The chassis dimensions are exactly the same. Please be aware: you have to manually select the option "No Logo Cutout" if you want to buy these skins for your XMG FUSION 15. According to dbrand, there will be most likely no import fees when ordering from the EU as long as the order is below 100€. Check this thread for details. Q: Will you offer thermal paste upgrades like Thermal Grizzly Kryonaut or Liquid Metal? A: Our ODMs are using silicon-based, high-performance thermal compund from international manufacturers like Shin-Etsu (Japan) and M.G. (USA). Intel is using MG-860 in this reference design. These products are used in the industrial sector, so they have no publicly known brand name. Nevertheless, their high thermal conductivity and guaranteed durability provide optimal and long-lasting cooling of your high-performance laptop. The thermal compounds are applied and sealed automatically by the vendor of the thermal components. They are applied in a highly controlled, standardized manner and provide the best balance of thermal performance, production tolerance and product lifetime. We are considering offering an upgrade to Thermal Grizzly Kryonaut due to popular demand. Will keep you posted on that. Q: Could you please provide an estimate for how much regular usage (~10 browser tabs + some IDE) battery backup would this have? Will there be any way to trade-off battery backup with performance? A: Battery life vs. peak performance can be traded off by using the "Silent" performance profile. You can switch between profiles using a dedicated button on the machine. Your scenario (10 tabs + some IDE) sounds like mostly reading and writing. I would estimate to get at least 7 hours of solid battery life in such a scenario, maybe more. We have achieved 8 hours in 1080p Youtube streaming on WiFi with 50% screen brightness. Adblock and NoScript helps to keep your idle browser tabs in check.
I/O Ports, Peripherals
Q: Why are there not more USB-A 3.1 Gen2 or even USB 3.2 Gen2x2 ports? A: USB-A 3.1 Gen1 is basically the same as USB 3.0. There aren't a lot of USB-A devices that support more than USB 3.0 speed. Faster devices typically use USB-C connectors and can be used on Thunderbolt 3, which is down-compatible to USB-C 3.1 Gen2. One of the USB-A ports actually supports Gen2 speed. For the following remarks, please keep in mind that I am not an Intel rep, so everything is based on our own experience. The mainboard design and the I/O port decisions have been made by Intel. Feedback and requests from LOEM customers have been taken into consideration. We would assume that USB 3.2. Gen2x2 (20 Gbit/s) was not considered to be important enough to safe space for 3rd party IC (integrated circuits) on the motherboard. Right now, all the USB ports and Thunderbolts are supplied by Intel's own IC, so they have full control over the hardware, firmware and driver stack and over power saving and performance control. The more IC you add, the higher your Idle power consumption will be, plus adding potential compatibility or speed issues as it often happens with 1st generation 3rd party USB implementations. I very well remember from my own experience the support stories during the first years of USB 3.0, before it was supported in the Intel chipset. On the one hand, Intel is aiming high in terms of performance and convenience, on the other hand: support and reliability still seem to be Intel's goal #1. Thus they seem to play it safe where they deem it to be reasonable. Intel is gearing up for USB 4.0 and next-gen Thunderbolt. USB 3.2 2x2 is probably treated as little more than a roadmap accident. Peripheral vendors might see it the same way. Q: Do you support charging over USB-C/Thunderbolt? Does it support docking stations? A: The Thunderbolt 3 port in Intel's reference design does not support charging. As you probably know, the 100W limit would not be enough to power the whole system and it would make the mainboard more complex to combine two different ways of charging. Intel consciously opted against it and will probably do so again on future high-end gaming/studio models. The USB-C/Thunderbolt port supports Dual-Link DisplayPort signals, directly connected to the NVIDIA Graphics. This makes proper docking station usage very convenient. The user still needs to connect the external power adaptor. Both ports (Thunderbolt and DC-in) are in the back of the laptop, making the whole setup appear very neat on the desk. Q: How many PCIe lanes does the Thunderbolt 3 provide? Are they connected to CPU or Chipset? A: XMG FUSION 15 supports Thunderbolt 3 with 4 lanes of PCIe 3.0. The lanes come from the chipset because all of the CPU lanes (x16) are fully occupied by the dedicated NVIDIA graphics. We are not aware of any side-effects of running Thunderbolt from the chipset. It is common practice for high-end laptops with high-end graphics. The Thunderbolt solution is of course fully validated and certified by Intel's Thunderbolt labs. Q: Does it have a standby USB to power USB devices without turning on the laptop? A: Yes, the USB-A port on the left side supports this feature.
Q: Which LCD panel is being used? Are there plans for 1440p or 4K panels in the laptop? How about PWM flickering? A: The panel is BOE NV156FHM-N4G. It is currently not known if the panel will change in later batches. This depends on logistics and stock. At any rate, the panel key specs will remain the same. There are currently no plans to offer resolutions above FHD in the current generation of this laptop. There are very wide ranges on reports of Backlight Brightness PWM control on this panel in different laptops. Ranging from 200Hz to 1000Hz to no PWM at all - all on the same panel model number. Intel informs us that there are many factors (e.g. freq., display driver, BIOS settings implementation, type of dimmers & compatibility with the driver etc.) that impacts the quality of panel dimming performance. To Intel's knowledge, no kind of flickering has been reported during the validation process. Furthermore, first hands-on data from Notebookcheck indicates that no PWM occurs on this panel. With a DSLR test (multiple burst shots at 1/4000s exposure time) I can confirm that there is not a single frame of brightness dipping or black screen, not even at minimum LCD brightness. Hence, we can confirm: BOE NV156FHM-N4G in XMG FUSION 15 (with Intel) does not use PWM for backlight control. Q: Some BTO shops, for an additional fee, manually pick out display panels with the least back-light bleed. Do you offer that? Even better, do you do that without the extra fee? A: Intel has validated this design to avoid backlight bleed as much as possible. Currently no plans to do further binning. All dozens of MP samples we have seen so far have been exceptionally good. Q: I'm coming from a 13" MacBook with Retina display. How am I going to fare with this 15.6" FHD screen in content creation? A: If you got used to editing high-res visual content (photography, artwork) on your 13inch retina, things will change. On the one hand, your canvas will be larger and more convenient and ergonomic to work with. On the other hand, you will find yourself zooming in more often in order to make out fine-detail. Assuming that you have sharp 20:20 vision. As it is, the screen resolution and specs are not planned to change within the lifetime of this product. The first realistic time-window for a refresh would be whenever Intel is releasing the next "H" series CPU generation. But even then, an upgrade on resolution will not be guaranteed. Comparison:
Pixel per inch
13.3" MacBook Pro Retina (late 2013)
15.6" XMG FUSION 15 (late 2019)
To compare: 141.21 is ~62% from 226.98. This represents the the metric difference in pixel density and peak sharpness between these two models. If you know the diagonal size and resolution of your screen, you can make this comparison yourself with the DPI/PPI calculator.
Keyboard, Backlight, Switches, Layout
Q: What can you tell us about the mechanical keyboard of XMG FUSION 15? A: The keyboard has already been reviewed in our XMG NEO series as being more crisp than typical membrane keyboards. Most reviewers attested it a very good score, both for gaming and for writing long texts. The keyboard backlight can be configured per-key. Default mode is all white. Keyboard Switch Specs:
2mm travel distance
60g actuation force
1000Hz polling frequency
Rated for up to 20 million keystrokes
Having no frame around the keycaps actually helps the thermals. The fans can pull in additional air from the top. This improves airflow and helps to keep the keyboard temperature at low levels during gaming. It also prevents long-term RMA issues on the keyboard. This specific keyboard switch is already in its 3rd generation and very mature by now. Q: Is it possible to dampen the mechanical keyboard with o-rings? A: The switch design does not lend itself to further dampening. The switch mechanic is too complex and has more moving parts than cherry. The 2mm travel distance also plays a role in not allowing more dampening. For reference, please use this video (Youtube). We compared XMG NEO with another membrane-type keyboard. XMG NEO and FUSION share the same keyboard mechanics with the silent tactile switch and the same sound profile. Q: Do you have LED keyboard backlight on the secondary key function, like Fn key icons? A: Please have a look at this picture.
Taken with full keyboard backlight brightness
In totally dark room
Edited in Lightroom (reduced highlights) to reflect the way it really looks to the human eye
F10 seems to have a slightly different color temperature than F8/F9 in this picture. This is due to the angle, open aperature and chromatic abberation of my camera. In real-life, all per-key LEDs behave identically to one another.
Btw, my working sample has blank keycaps. I took the 3 printed keycaps (F8, F9, F10) from a different sample just to demonstrate the Fn lighting for this picture. Facts:
Fn modifier key is on the left between Ctrl and WinKey
the Fn function don't have seperate backlight, but they benefit from the main per-key backlight
the position of the LED is centered above the mechanical switch. That's why the upper portion of the key is brighter than the lower portion. That's why in our layout, the primary function of each key is always located at the center top.
In my assesment, the Fn function symbols are clearly visible from the backlight in a dark room. A user should have no difficulty to recognize the icon and reach its function. Q: Which keyboard layouts do you offer in the EU? A: The following layouts are available, in alphabetic order: Belgium, Czech, Danish, Dvorak German, Dvorak US, Estonia, French, German, Greek, Italian, Norwegian, Polish for Typists, Portuguese, Russia Latin, Slovakish, Spanish, Swedish / Finnish, Swiss, Turkish, UK, US International (ISO)All these layouts are based on the ISO matrix. See differences between ANSI vs. ISO here.
Q: Do you support Linux and dual-boot on XMG FUSION 15? A: We are in discussion to sell XMG FUSION 15 over Tuxedo with official Linux support. It might take 1 or 2 months to get this running. Q: Which LAN, Audio and WiFi card vendors will be used? Asking for a friend. A: From our HWiNFO64 report. (Google Drive link) LAN: RealTek Semiconductor RTL8168/8111 [PCI\VEN_10EC&DEV_8168&SUBSYS_20868086&REV_15]Audio: Intel(R) Smart Sound Technology (Intel(R) SST) Audio Controller [PCI\VEN_8086&DEV_A348&SUBSYS_20868086&REV_10]WiFi: Intel(R) Wi-Fi 6 AX200 [PCI\VEN_8086&DEV_2723&SUBSYS_00848086&REV_1A], can be replaced. For more information, please check the linked report file.
Q: What would you say are the advantages and differences with other laptops due to the fact the laptop was designed in collaboration with Intel? A: Disclaimer: I am \not* an Intel rep. The following remarks are based on my personal experience and opinion.* Advantages:
Very strict quality control on all levels. I can't quote numbers due to NDA, but Intel NUC has extremely low RMA rates, compared to average PC mainboards and systems. Intel is driven by strict internal regulation that strifes for perfection - this applies to the whole chassis, assembly and firmware, not only the mainboard. There are also certain regulations in place, for example in terms of electro-magnetic regulation and skin temperatures. The rating label is littered with regulatory seals from every region of the world, making this laptop especially safe to use.
Access to high-quality material: we have not seen any Gaming Laptops based on Magnesium alloy yet, especially not in the ODM/LOEM ecosystem. The battery cells are also much more dense than what we usually see. Intel has the buying power and the vision to not settle for mediocre parts.
Down-to-earth design: Intel has made this reference design for the ODM/LOEM eco-system. The design does not try to follow any specific corporate identity, thus it does not have any unneccessary "bling bling" like all the others have. Even the Razer Blade with it's sleek shape is quite obnoxious (iny my oppinion) with it's big backlit green snake logo. With XMG FUSION however, we can continue our typical style of "Undercover Gaming".
Security: you can expect stellar support in terms of BIOS and Firmware (TPM, Management Engine) updates whenever any security issues are found. This might also apply to global brands, but ODM/LOEM systems have not always been so quick to react. This is due to the huge fragmentation/customizations in ODM/LOEM systems. Intel however does now allow any fragmentation: every LOEM partner is getting the same firmware. There are many hooks for configurations in this firmware, but the source code / binaries are always the same. This makes support much easier down the line.
I can't name many, of course. But I would say the strict validation also makes the partnership less flexible from a product management perspective. There is no plan currently to phase-in any 4K or 300Hz screen (FHD/144Hz ought to be enough for everyone this year) or any Core i9 in this system. Other ODMs might be more open for costly modifications based on low quantities. Intel however has streamlined their production and logistics in a way that gives us (the LOEM) very short lead times and competitive pricing, but will not allow any short-notice upgrades or customizations.
Q: Will there be a 17 inch version? A: We can neither confirm nor deny plans for a 17 inch version at this point. [to be continued]
Because of the Reddit character limit, I am posting this separately. Episode IX - Balance in the Force: If The Force Awakens was a bad premise executed incredibly well and The Last Jedi was an incredible premise executed badly, The Rise of Skywalker is a terrible premise executed horribly. I disagree with the popular notion that Rian cornered J.J. because TLJ screwed everything up. I have many problems with The Last Jedi, but Rian took what could have been a visionless carbon-copy of the OT, and gave a new bold direction, an inspiring purpose for this trilogy to exist. It opened up so many possibilities for Episode 9, but J.J. took the easiest soulless path. Episode 9 should never have been the plot conclusion that reverses from The Last Jedi and attempts to be a thoughtless fan service finale that ties up the Prequels and the Originals by redoing Return of the Jedi. Episode 9 should have been the thematic conclusion that wraps up the motifs of the Prequels, the Originals, and The Last Jedi. The Rise of Skywalker failed to answer the questions that the trilogy has raised. I am not talking about J.J.'s mystery boxes. Sure, I would have liked to learn how Maz got Luke's lightsaber and who Max von Sydow's character was, but I am talking about the thematic questions. What should the Jedi be and where should the Jedi head toward? What should the galactic government be after the failures of the New Republic? What is the will of the Force? What is the balance? Why is Kylo Ren's path wrong? What is the permanent solution to the chaos that has been repeated again? Despite branding itself to be a finale that attempts to unify the whole saga, The Rise of Skywalker answers none of these because killing Palpy again, this time he is 'dead' dead, solves every problem of the galaxy. The movie fails to wrap up the 42-year franchise, it fails to wrap up what The Last Jedi has set up, it fails to answer The Force Awakens's questions, only raising more questions, it fails to be a fan-service movie, and it even fails to be a fun popcorn movie as its own. This is Spectre of Star Wars. It bafflingly misunderstands what the essence of Star Wars is. As the title suggests, this new story is about our heroes exploring what balance in the Force means. Balance is not just killing Palpy again and be done with it. Here are the basic ideas. Let's continue The Last Jedi's message about the power of myth and everyman. EDIT: I have incorporated EmperorYogg's idea. Crawl: The flames of resistance burn brightly! Word of mouth about the heroic act of Jedi Master LUKE SKYWALKER has spread from planet to planet and inspired the galaxy anew. To suffocate growing unrest, Supreme Leader Hux has silenced all communication between neighboring systems. Defiance is punishable by death. As the First Order struggles to maintain their systems, Lord KYLO REN rages in search of all records of the Force and anyone associated with it, determined to destroy any threat to his power....
The camera pans down and we see common people talking about the legend of Luke Skywalker as they look up the night sky. Then the montage of the word of mouth about Luke Skywalker's heroic sacrifice spreading among the common people throughout the galaxy. Even the FO troopers who witnessed the event at Crait talk about this in secret.
It has been two years after The Last Jedi.
The FO has blocked all civilian communications, trades, and movements between systems. People are only able to travel if they have permission.
Finn has become one of the Commanders of the Resistance.
Kylo dreams of his uncle returning to his mind and pulling him to the light. He dreams of Luke over and over.
Kylo reigns the FO as a Lord. He continues his "kill the past" mentality to the extreme. Kylo wants to remove all record of the Force and those associated with it from the galaxy. He massacres the suspected Force users and destroys the ancient Jedi and Sith relics. He hopes to maintain power as the leader of the FO by gatekeeping such knowledge as he has become fearful that he might lose his authority at any moment. This makes Kylo a thematical opposition to Rey, who wants to spread stories and knowledge of the Force to recruit the Jedi.
After the death of Plagueis, Supreme Hux has been obsessed with the Sith and the Jedi and wants to become a Force-user. Unlike Kylo, who destroys all records of the Force, he has been collecting the lightsabers and ancient relics. He beheads the traitors and captured Resistance fighters on the public square by using the lightsaber he has collected to show off. Despite wanting to become a Force-user, he has no knowledge nor cares to understand it. Only for his power. To beat Kylo Ren out of his power. Basically, Hux is an Indiana Jones villain. This makes Hux an opposition to both Kylo and Rey and gives him an interesting dynamic with Kylo.
As Kylo and the Knights of Ren massacre another group of Force worshippers (Not the Jedi nor the Sith. People like Chirrut who do not fall under any side), Kylo discovers some sort of a key. They return to Coruscant and examine it, discovering it is a key to the World Between Worlds from Rebels. He tries to destroy the key at first but chooses to venture there alone, determined to close this place once and for all so no one can access it. He then dreams of Luke again in his nightmare.
NandovMovies's idea on Chewbacca is pretty fantastic. Chewbacca and C-3PO (translating the Force worshippers' words for Chewbacca) are with these Force worshippers in the intro as Rey is trying to find all the Force-related relics to rebuild the Jedi, but Kylo and his Knights of Ren came in. The Force worshipper contacts Rey through the Force to alert her. We see Rey in her hideout on Kijimi, floating with the Force. There are many new recruits beside her. Rey tells them it is time to go.
Kylo demands the Force worshippers to join him, but they refuse. Kylo and his Knights massacre the worshippers. Before Chewie gets captured, he does something to C-3PO. He captures Chewbacca, C-3PO, and his Falcon and brings them to Coruscant.
The FO attempts to extract information from C-3PO, but Chewie mindwiped him. However, Kylo notices additional modification for C-3PO with the parts that are made with Ajan Kloss steels, meaning the Resistance base is on there. The FO then tortures Chewbacca to get information, but he will not open his mouth. Finally, Kylo arrives. Chewbacca looks away. Kylo interrogates Chewbacca to gain information about where the Resistance and Rey are and what this key is about. Chewbacca resists and starts remembering his happy days with Kylo and Han Solo, and Kylo relieves these moments. Chewbacca watching the marriage... Leia holding her newborn baby... Ben's Jedi training... and Ben killing his father. Kylo tries to suppress it, killing the past but it keeps haunting him back. Despite Chewie's effort, Kylo obtains information regarding the key and Rey and the Resistance's location.
The stationed Republic troopers raid Rey's hideout on Kijimi, but they were already gone. Rey and her Jedi and Rebel recruits escape. Her new recruits comprise of diverse living beings from Kijimi, from teenagers to elders, from humans to aliens... Rey has been recruiting those who wanted to be the Jedi and the Resistance through the stories. In the last hope to preserve the Jedi's legacy, Rey grows from student to teacher and shares the sacred texts to everyone who wants to be Jedi. She has been printing and researching the texts.
We get a chase scene in the village. Rather than Rey killing every enemy in her sight unlike Luke did in Return of the Jedi, she tries more peaceful solutions. Instead of slashing trooper's head, she Force-throws objects and cuts off the bridge, etc. The villagers cheer for the Jedi and block the troopers' way. She protects her pupils and escapes without killing anyone. Connix reveals herself with the hidden Resistance ship and helps them escape. Rey tells her they are new Jedi recruits.
In the road to regroup with the Resistance, Connix thanks Rey for alerting the Resistance. The Resistance has retreated again (As Kylo extracted information about the Resistance base) and she is angry that the Resistance cannot keep running away. They are now bigger than before and this is time to fight back. A new volunteer says that time might be closer since people are resenting the FO rule and the blackout was the last straw. They talk about the sacrifice of Luke Skywalker and how it has inspired people. He asks if Rey is Luke's daughter. Rey gives a bittersweet smile and tells him she is not. She still wants to be someone's daughter.
They regroup on the asteroid world of Opuchi in the Unknown Regions like Polis Massa. The Resistance, now significantly increased in size, has just fled from Ajan Kloss. Opuchi is the last place they have. The Resistance has become a more proper military now, but there are plenty of civilian vehicles modified into the warships. They have been gathering local resistance forces and unifying them under the rebranded name of the Alliance of Free Planets.
While I agree with the Rey Sue criticism in The Force Awakens, people who still complained about Rey being Mary Sue even after TLJ's release seem to misunderstand her character. Rey's character flaw (Yes, it does exist) was that she was so gullible and naive, and The Last Jedi challenged this in an interesting way. Rather than continuing Rey being another Luke Skywalker-type hero, which would not work because of her OP set-up in TFA, Rian made Rey's story as someone with innate power already present with no direction on how to process it and how to find her place in the galaxy. You know, sort of like Superman. If you view through this lens, every Rey's 'want' fails. Her Jedi fantasy gets crushed, her optimism about turning Kylo to good shatters, and her hope about her parentage is torn to pieces. To continue her arc, in REDONE, Rey is no longer a naive optimistic character as she used to be. She is jaded, stressed, and lashes out when she sees students doing something wrong. Not only Rey has self-doubt if she will be able to lead the new generation of the Jedi, but she is also disillusioned and feels that the Jedi's way is wrong.
The Resistance has no idea what to do amidst the communication blackout. The blackout is working for the FO. The Resistance is completely cornered and has no way out. However, R2-D2, who is with Leia, tells that the Coruscant Jedi Temple has an old communication system from the Old Republic that can send a universal signal. (If you have read my ROTS REDONE, R2-D2 was the one who transmitted Obi-Wan's warning message. Even if you take the movie canon, R2-D2 was Anakin's droid, and Anakin already knew where the Temple beacon was, so I do not think it would be big of a stretch that R2 knows about it.) The FO cannot stop it since it far predates the FO, the New Republic, and even the Imperial tech. Leia plans on using it to get allies for possibly the last strike against the FO. "It will go out across all system comm channels and will be inserted into the public holonet. Trillions of beings will soon hear my voice. This is a galaxy-wide call to arms. We can no longer fight in isolation. Together, we will restore hope."
Luke's Force ghost visits Rey after she trained the recruits. Luke: "Another hard day's work?" Rey ignores Luke and says, "Leave me alone." Although Rey has come to terms with Luke, her relationship with Luke is not smooth. Rey talks about how she is not ready for such a task. She does not feel like she has what it takes to be a Jedi and cannot live up to everyone's expectations. Luke says, he has just visited Ben, in his dream, and tells her that Ben is going to the World Between Worlds. A place described in the Jedi texts as a place of balance. The texts tell where the key is. Luke tells Rey that he sensed Ben can be saved thus Rey can bring balance to the Force. However, Rey asks if Kylo is worth saving anymore. If Rey re-establish the Jedi Order, the same thing is bound to happen and the cycle of suffering continues. Rey: "Balance? The dark suffocates the light, light extinguishes the dark. Over and over and over again. How is that balance in the Force?" Luke: "I know that anger. My father had it too." Rey: "So says my master and his master before him. A thousand masters so eager to tell us how to live." Regardless, Rey decides to have a dangerous journey alone. Although Rey doubts about it, Rey still feels the need to try. Leia and Finn doubt it.
Finn then talks about Kylo. He says, "He can't change. It's too late." Rey says, "It's never too late to change. You taught me that." This sets Finn's character arc that he needs to learn people can change as he did.
Maz is with Rey. Maz talks about the former Jedi who found Anakin's lightsaber. "The former Togruta Jedi" did not follow the Jedi's principles, yet was still able to do good, proving you can still serve the Force without inheriting the way of the Jedi.
Rey tells Leia that she does not feel she belongs with the heroes like Leia, Finn, and Chewie. She feels unworthy. Leia brings some senses to her. "You're not like my father or my brother. You're new. Whatever happens, remember the Force chose you, Rey. Your story isn't written by anyone else." Rey's arc in Episode 9 is about learning to stop relying on other people (or things) for validation and learn to start relying on herself. She doesn’t have to be told her place in the Galaxy, she has to find it herself and she can still be a hero despite coming from nothing.
Finn tries to persuade her not to go. The Resistance and the Jedi recruits need her. If she has to go, Finn will go with her. Rey refuses, but Finn begs her to take him. Rey uses the Force mind tricks on him, but it does not work as his spirit is too strong. Rey runs away with R2-D2 and leaves Finn without a proper goodbye.
R2-D2 wants to meet Kylo again, as he has always been with Ben until he became Kylo Ren. Rey hesitates, but Leia tells her to bring him.
Leia's mission is to gather many armies as possible for the final confrontation against the FO on Coruscant. Nien Nunb tells where Lando is and she meets Lando in his casino at Canto Bight. She asks him to join the fight but Lando refuses. What's the point of fighting when the same thing repeats. This conversation leads to Leia's decision at the end of the story. Leia gets disappointed and leaves the casino. Lando feels guilty for not helping Leia.
For Finn's arc, u/withoutamartyr seems to be ideal. Finn's mission is to get into Coruscant through the FO freighter and transmit Leia's message. Wedge is said to be there. Before they depart, R2-D2 and BB-8 come together. R2-D2's prod connects to BB-8 and gives him the map of the Jedi Temple, passing down the torch.
Finn, BB-8, and his squad, disguised as the migrant workers, are sent to one of the agriworlds in the Outer Rims. This can be Ertegas or Taris. They go through a checkpoint, which is about to close today. Only Finn gets accepted as the last migrant for today. One of the troopers recognizes Finn's face and about to detain him, but a sergeant trooper comes out and takes Finn away. The trooper takes out his helmet to reveal Wedge Antilles.
Wedge guides Finn and BB-8 to Babu Frik, who lives hiding in the migrant settlement. Babu Frik modifies BB-8's shell into the FO BB unit. Wedge talks about how people on Coruscant are starving due to the blackout as Coruscant has little to no farm. Finn has to get into the freighter loaded with bread-powder rations (The powder Rey used to grow bread in TFA), resources, and the weaponry. Here, Finn asks, "How'd you do it? How did you defeat an Empire with almost nothing?" Wedge responds, "We had each other. That's how we won."
With the help of Wedge, Finn hides in the bread-powder container and loads into the freighter while disguised BB-8 is already in the freighter and hacks the scanner examining the loads. They successfully get smuggled into the freighter which heads to Coruscant.
Among the troopers are Elite Troopers, who have been highly trained with high moral.
In the road to Coruscant, Finn, covered in bread powder, gets out of the container and sneaks into the vents. In the vent, water drops fall onto Finn and loaves of bread grow out of his skins and clothes. He gets detected and captured. The FO captain tries contacting other fleets, but BB-8 jammed the freighter, cutting off any communication from the ship. The captain says there must be a droid spy and orders them to find BB-8. BB-8 must have the Resistance location. The captain is giggling, thinking he will get promoted for killing infamous Finn. When Finn is ordered to be executed, the troopers refuse the order and shoot their captain. They take off their helmets, a boy, a 16-year-old child soldier as the FO has lowered the conscription age, and his older sister, Jannah. They are alien characters, Zabrak, Twe'lek, Chiss, Pantoran, Togruta, Mirialan... It does not matter. They say, "We all know your name." Soldiers do not know what they are fighting for anymore and their morale is an all-time low. Finn and the troopers start a breakout, and more troopers get inspired and do the same. The defected group gets larger and creates a massive mutiny and overthrow their superiors. Finn and the deserters take control of the ship before the officers were able to alert the HQ.
Jannah tells her backstory. She enlisted to the FO because they promised to give equal society for non-humans after two decades of brutal humanist rule of the Empire. Until she realized she is no different from a stormtrooper. Finn asks what was the last straw. She says it was him. It is because of the story of Finn that made her turn. She says Finn is the legend among the FO troopers and fangirls over Finn. She tells Finn's defection and myth have already caused several mutinies within the FO. "We are not alone. Good people will fight if we lead them."
The freighter of Finn and his army of the deserted Republic troopers gets into Coruscant. Coruscant is surrounded by the shield blockade like Scarif from Rogue One, reinforcing the notion that societies are isolated from each other. Large stations hover over the cities. Coruscant is no longer a vibrant city. Because of the embargo, citizens are poor and many have become scavengers. We learn of the FO's status in the galaxy and how the people feel about it. The public has turned against the government, but they cannot rebel due to martial law. They surround Hux's gigantic sky palace that is floating behind the abandoned Senate building. Like how Wallace corp. is built right behind Tyrell corp. in Blade Runner 2049. They fool the guards using the Republic trooper disguise (as the deserters are literally the Republic troopers) and go into the Jedi temple, marveled by its history and architecture.
Chased by Knights of Ren, Finn, and BB-8 restore the power of the Temple and successfully transmit Leia's inspiring message to people all over the galaxy to join the battle of Coruscant. "The First Order has continued the pretense that they would end social injustice and corruption. On the surface, their policies may seem to be aimed at righting the wrongs imposed by the tyrannical Empire. But their true goal has always been no different from the Empire: The subjugation of the thousand thousand worlds and the enslavement of all galactic citizens. They rule by fear rather than by consent. They state that all beings are equal citizens while they carry out missions designed to destroy whole populations." [...] "For too long we have watched the heavy hand of the First Order strangle our liberties, stifling our freedoms in the name of ensuring our safety. No longer. It is now time for action. Despite the First Order's threats, despite the Supreme Leader Hux himself, I have no fear as I take new action. For I know I am not alone. Beginning today we stand together as people. Today, we all vow to free the galaxy once more, and today the galaxy will indeed be free." [...] "We ask much of you. The fate of the galaxy rests in this one decisive fight for freedom. We have nothing to lose and everything to gain. The time has come to stop hiding and face tyranny one to one. This is our most desperate hour. Help us, everyone. You are the galaxy's only hope. Let the stars sing! Let the planets shout! May the Force be with all of us." A montage of people in the galaxy hearing her message, including Lando's casino where every droid there projects Leia's message. Even R2-D2, who is with Rey, projects Leia's message. Rey realizes the assault has begun.
In his journey to the World Between Worlds, Kylo meets Rey and fights her. However, Rey overwhelms Kylo and cuts his limbs out. He falls to the ground, tumbles near the lava. Kylo discovers he has transported to Mustafar, and in front of him is Obi-Wan, delivering his lines from ROTS. Kylo tries climbing up, but the fire catches up to his clothing. Kylo feels immense pain as fire burns his skins. Then he wakes up and his limbs are fine. An illusion. Kylo thinks this is a trick of the Force this place has set, trying to keep away intruders who aren’t worthy of possessing its power.
He meets the Force ghost of Anakin Skywalker. Anakin could not contact Kylo for a long time as Plagueis has been blocking that contact. This would be a fantastic opportunity to redeem Hayden Christensen with competent direction and dialogues. Kylo at first resists Anakin and tries to destroy him. Anakin persuades him to realize errors of his power obsession and 'kill the past' mentality.
In TWBW, Kylo experiences the history of the Sith as he sort of time travels like Bran. Showing that Kylo's path is not so different from Darth Vader and other Sith. They spend a long time as these two having a journey together. Imagine Cade Skywalker meeting Anakin from Legacy. Kylo also meets his old self, deformed and scarred with deep sorrow, the inevitable fate if Kylo chooses to go down this path.
Hux finds a Sith relic. I am undecided about what this relic should be or how he found it yet. He could have sent Pryde after Kylo to TWBW and learn about it. Regardless, Hux meets the Sith ghost of Plagueis. Plagueis tells Hux that Kylo killed him, not the girl. Now, Hux has a reason to turn his military against his despised tyrant boss for treason. Hux assumes himself as the 'Lord' and promises Pryde to promote him to the Supreme Leader if Pryde kills Kylo. Kylo has lost the power he so much adored. This humbles Kylo and changes his character.
Plagueis promises Hux that he will gain the immense Force power if he lets Plagueis borrow his body. Hux can be a Sith he has so desired. Hux can live forever. Hux denies.
Rey needs to learn about the true meaning of balance to the Force and her self-worth in the journey. Her journey also needs to come together with Kylo. Maybe Rey arriving at Tython, the ancient Jedi homeworld, to find the key to the World Between Worlds, and in that process, she witnesses how the Jedi Order has changed and perverted by dogmatism. Or she goes to Lothal and goes through the Painting of the Mortis gods. Or, a more interesting one, she goes to the homeworld of Celestials. Celestials have had such immense Force powers that Jedi and Sith legends suggest that they may have merged with the Force itself, and are actually the 'guiding' part of The Force. Unlike Jedi or Sith, they did not view the Force as light and dark. To them, the Force was only the Force. They saw the Force as a single thing. They recognized the Force had more than one aspect to it, more precisely sides to it. While the Jedi see any use of the Force that breaks what they define as being natural, as being an abomination in the Force. Basically they call it an unclean and impure use of the Force that brings nothing but death and destruction. To a Jedi, the light side is the only side. The true nature of the Force. While obviously the Sith saw things at the opposite end of the Jedi. In a way, the Jedi broke up the Force and were responsible for the creation of an imbalance in the galaxy as well as the Sith. Seeing they themselves are out of balance for they only see the Force as they want to see it and not as it is. Rey finally realizes the balance. She obtains the key and goes to the World Between Worlds. The challenge here is to integrate Rey's external challenge in this part. Like Rey just wandering around the ancient relics, learning things, and exiting is boring. There need to be stakes here, and I do not know what could that be. Maybe the Knights of Ren chase after both Rey?
Another alternative is Rey arrives at Lothal first and goes through the painting to reach the TWBW. Rey goes through time and space and discovers Celestials.
She encounters Kylo. Kylo and Rey fight, as he promised to Luke that he will destroy her, but Rey tries persuading him, using the knowledge she just gained. Trying to convince that Kylo's way is wrong. To Rey, the whole dark side/light side thing is drawn out, and clearly both have major flaws. In anger that he has lost his power in the FO, Kylo defeats Rey. However, Rey manages to turn Kylo to good. However, I am not sure what triggers Kylo to turn at this moment yet. Maybe Anakin and Luke intervene and tell Rey and Kylo that both Luke and Anakin were affected by the Jedi's inability to prepare them for the darkness they would feel.
Another argument to refute Kylo is that he is wrong that he can stop the Force. He cannot stop the Force and his determination to destroy those who can use it only furthers the Force's calling.
Or you can have a moment where R2 projects the recording of Anakin Skywalker on Mustafar. "I have brought peace, freedom, justice, and security to my new empire!" If you want a movie canon, R2-D2 shows Anakin choking Padme, which parallels Kylo killing Rey. Urging Kylo that he is no different from Anakin and the Sith's path. Kylo decides not to kill Rey but has not turned yet. Pryde and his Elite Troopers die.
Leia's forces drop out of hyperspace and face the FO navy on Coruscant. The Resistance is hopelessly outnumbered. Now, there is no going back. Leia trusts in hope and believes people will come together.
People on Coruscant get inspired by Leia's message and the space battle above Coruscant and start rebelling against the FO. The soldiers are dispatched to suppress the riots. Hux detects where the message is coming from and sends the troops into the Jedi temple. Finn and the deserted Republic troopers escape the temple and return to the freighter to leave Coruscant.
At the most desperate moment, the civilian reinforcements led by Lando from across the galaxy to join the battle.
In the freighter, before Finn decides to leave Coruscant, he looks out the window and witnesses the space battle above Coruscant and the soldiers suppressing the revolution. Instead of running away, he decides to broadcast his message to all troopers on Coruscant through the radio. Similar to the scene from The Winter Soldier, Finn accepts his status as a legend. "Troopers, I'm Finn. You know me. You've heard my story. Make my story yours." They don't know if it works until the FO forces halt and massive mutinies take all over them. Finn hears many voices from the radio, "We hear you, Finn.", "We are with you,""We all have heard of you! " We see a long slow-motion montage of Republic troopers, who took out their helmets, joining the crowd. Finn leads the charge into the government buildings. The revolution has begun. 'People' overthrow the FO. Very much like Les Miz and Metropolis imagery. With this, Finn concludes his arc. This reinforces the theme of rebellion reborn, the power of legend, and the theme of people versus the FO.
During the chaos, Chewbacca and C-3PO escapes and flies the Falcon to assist the revolution from the sky. We get a chase sequence on the cityscape. The Falcon destroys the planetary shield gate from inside to help the Resistance fleet coming into the planet.
Meanwhile, Plagueis once again asks Hux to borrow his body. Realizing Hux has no way out, he lets Plagueis. Plagueis possess Hux and revives by obtaining the body of Hux.
During Pryde's attack, the World Between Worlds gets destroyed. In the World Between Worlds, Rey teleports herself to Coruscant to face Hux possessed by Plagueis. (As you can teleport space and time in TWBW)
Rey arrives at the sky palace and faces Plagueis, but is too weak to fight him. Rey is defeated and can do nothing. Plagueis laughs and says it matters not that the FO fall. He will flee to Unknown Regions and return someday to avenge to rule the galaxy, and the cycle will continue. Plagueis uses the Force to control the sky palace and launches it into the sky, away from the planet. (Or the palace works like a ship and has a flying function) He says he will train Rey in the ways of the dark side to make her another Darth Vader and Kylo Ren. The Resistance attacks the palace, but lasers won't penetrate.
Before the sky palace lightspeeds, the palace pauses as if something is holding back. It is revealed that Ben Solo on the ground is holding the sky palace to stop escaping. Everyone on the ground is shocked to see Kylo Ren and sees his Force stopping the sky palace. However, Ben's power is not enough and the palace continues fleeing.
In the sky palace, Rey hears the voices of the past Jedi. The Force flows within Rey and everyone.
Just as Ben loses his grip on the sky palace, a boy comes out and extends his hand toward the sky palace. Others follow. Masses of the crowd gathers and reaches for the sky palace, including Finn and his band of deserters. Together, they stop the sky palace and Plagueis escaping. Here, Ben has a realization that the Force cannot be stopped. This is a payoff to the theme of everyone can be a Jedi.
Ben Force-pushes out of the wreckage and enters Hux's throne room. Rey also wakes up, keep hearing the voices of the Jedi. Plagueis's dark ghost leaves Hux's body, saying he cannot die. The Force ghosts of the Jedi appear and put their hands on Ben and Rey's shoulders. They then extend their hands and the light comes out as Yoda did in Episode III REDONE. However, it does not work and Plagueis overwhelms them still.
Rey represents the light and Ben the dark. Ben tries to help Rey by shooting out light with her, but it still does not work. Plagueis says the light cannot match the dark. Rey realizes something and encourages Kylo to find balance within the Force. They embrace balance. Rey and Ben extend their hands and the light and the dark come out. They do what Jacen Solo did in the Unifying Force and achieve complete oneness with the power of the Force. The light and the dark mix together and shoot out grey. The balance in the middle. Strengths and weaknesses of both sides. Rey and Ben obliterate Hux's body as well as Plagueis's soul.
I am not sure if 'grey' is an optimal option when the theme is about abandoning the light and the dark dichotomy. The scene is somewhat too cheesy in my taste, but so far this is the best way I can think of to go about it for now until I can think of a better solution.
There is a cool concept art of Treverrow version where Rey reaches a place of the Force beyond what we know and meets the Force ghosts of the past Jedi like Yoda, Obi-Wan, and Luke. The gray gets to Rey and she arrives at the sand field, where sand is black and the sky is white. Not heaven nor hell, a limbo. From the fog, hundreds of the Jedi walk out before her. Yoda reveals Rey succeeded where they failed. "You choose to abandon the light and dark dichotomy of the Force. To find the balance within."
The FO collapses and the Resistance assumes the control of Coruscant. Leia now sees it was corrupt out of touch bureaucracy of the Old and New Republic that birthed the Empire and the FO. In the half-destroyed Galactic Senate, instead of establishing the New New Republic, Leia declares there will not be a central galactic government. She will let each system to secede and declare independence.
Ben Solo turns good at the end, but is not 'redeemed'. I like Stephan Krosecz's idea. On Tatooine where Anakin was born, Ben defeats the FO remnants and stands before the mass grave where Ben ordered his men to slaughter the villagers and killed Mon Mothma. He is directly facing 'the past' and owning it. Ben tells Anakin's Force ghost that he will reject the surname, "Solo", as he feels he does not deserve his father's legacy and wander the galaxy alone to atone for his sins by helping people. Anakin tells him to carry that name. Solo is who you are and you should not bury it. Ben agrees and decides to carry that name in his journey to repent for his wrongdoings. This would be a far interesting angle for his character. This works with the theme that we should change for the better without forgetting the past. Acknowledging that people he has hurt should not feel obligated to befriend and accept him.
Yoda calls Luke "Master Skywalker" as a payoff to Yoda calling Luke "Young Skywalker".
In the end, Rey achieves balance in the Force by what Lucas has revealed in his interviews during the Prequels: "...The Force has two sides, the good side, the evil side, and they both need to be there.", "It is not a malevolent or a benevolent thing.", "Too much light or dark would be the undoing of life as you understand it." The prophecy is not the light side reigning the galaxy as the Jedi have thought, nor the dark side reigning the galaxy as the Sith have thought. It is about incorporating the pros of both sides and be better. After the victory, Rey gathers her pupils on Ahch-To, where everything began. Finn and Jannah are among them. Rey gives a speech.
She establishes the Jedi Academy, not the Jedi Order, that embraces the legacy of the Jedi but learns from the failures of the past Jedi Orders and erases rigid dogmatism that ultimately doomed her parents and the Jedi. The light side, the dark side, these are outdated binary concepts. It only becomes a cycle of reaction: the light side rules, which births the dark side, which births the light side. The cycle that only creates pain and suffering. As George said, "It rhymes." Rey believes there is a healthy middle ground. We should allow all human emotions and encourage the worshippers of the Force to follow their feelings and live to the fullest without a petty dogma controlling their lives. Rey announces the new Jedi code: "Emotion, yet peace. Ignorance, yet knowledge. Passion, yet serenity. Chaos, yet harmony. Death, yet the Force." It sends the opposite message to the original Jedi code and emphasizes a true balance. Rey believes it is important to accept these emotions rather than overcoming them or acting like they do not exist. The latter leads to Jedi falling to the dark after years of suppressing emotion and feelings that are natural and perhaps necessary to be compassionate and selfless as Jedi are. Emotions and passion exist because we are living beings. Rey allows people to express their darkness to others, not hide it away until it takes over them. We are all ignorant of some things which drive us to educate ourselves. Rey lets the students interpret the ancient texts freely as interpretations of religion to evolve as time passes, democratizing the Jedi. Individual Jedi can practice the Force in their own way they believe in. She recognizes this will not lead to the perfect world, but it is a step in the right direction. "Because we must try to be better." Rey breaks the cycle of pain and re-invents the Jedi for future generations. The story ends with Rey igniting her now white lightstaff, with the Jedi flag attached, and raising skyward, and her hundred students following her as Force-ghost Luke, Yoda, and Anakin, watching and smiling at the new generation finally bringing balance to the Force.
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